On 09/10/12 11:10, Anthony D. Baye wrote:
> I have a prop object I just finished creating, it is built from
> individually textured elements.
> what I'd like to do is add detail textures to the whole thing, based
> on image maps, but I can't figure out how to make it work.
You mean layering transparent textures onto the textured CSG isn't
working? ...I don't remember ever trying something like that, but my
"POV-Ray instinct" tells me it should work (well, perhaps with some
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