POV-Ray : Newsgroups : povray.general : Exporting from povray to Blender : Re: Exporting from povray to Blender Server Time
20 May 2024 19:00:25 EDT (-0400)
  Re: Exporting from povray to Blender  
From: Thomas de Groot
Date: 3 Apr 2008 10:10:18
Message: <47f4f35a@news.povray.org>
"aa" <aa### [at] emailro> schreef in bericht news:47f4ce2d@news.povray.org...
> Hello gentlemens,
> does someone know if there is a way to export POVray content to the 3D 
> modeler Blender.
> I have described a scene under POV and I want to rotate it in 3D but real 
> time, in order to have a dynamic view of this.

I don't think you can. Except maybe if your scene is made entirely of 
meshes, but from your post I guess you have a classic sdl scene description.

> Another way to obtain it will be a script that would change the 
> orientation of the scene in different axes and calculate one image per 
> every move but obviously it requires a gargantuous amount of computing 
> time!

Not necessarily, except maybe if your scene is so complex that each frame 
takes two weeks to render. Just make an animation in which you move the 
camera around. Read the docs  about this.

Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.