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Dinesh Shah schrieb:
> case 1:
> plane
> { y, -5
> pigment { checker White, Black }
> scale <5,1,5>
> rotate 45*y
> }
You scale the object and rotate it WITH the pigment on it
> case 2:
> plane
> { y, -5
> pigment { checker White, Black scale 5 rotate 45*y }
> }
You scale the pigment and rotate it WIHTOUT the plane itself, so this should be
faster but:
It only works as a plane is infinite, try this with a box and you'll get
different results.
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