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Hi,
It is possible create same object with slightly deferent code. as u can see
from bellow
case 1:
plane
{ y, -5
pigment { checker White, Black }
scale <5,1,5>
rotate 45*y
}
case 2:
plane
{ y, -5
pigment { checker White, Black scale 5 rotate 45*y }
}
Both code will produce same result. In that case which is better?
Or which renders faster, if faster at all?
--
Dinesh Shah :-)
din### [at] indiamail com
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