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17 Nov 2024 15:13:05 EST (-0500)
povray.general (Thread 5001 to 5050 of 10416)
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Date
Last Post
Subject
Author
14 Feb 2003
18 Feb 2003
POV-Ray role-playing game project needs help on ...
(4)
Kabo
14 Feb 2003
15 Feb 2003
Gravels in a glass sphere
(13)
Dirk "DIRKO" Legler
14 Feb 2003
17 Feb 2003
sig needs shortening
(8)
Tom Melly
13 Feb 2003
14 Feb 2003
converting true type fonts to pov objects
(3)
rmorehouse
13 Feb 2003
13 Feb 2003
transparency difficulties
(2)
d-fence
13 Feb 2003
14 Feb 2003
Media oddity rgbf vs rgbft vs rgbt
(5)
Tom Melly
12 Feb 2003
14 Feb 2003
Re: German book on plant modelling with POV-Ray ...
(10)
Christoph Hormann
12 Feb 2003
18 Feb 2003
Slope buggerliness
(9)
Meow Cat
11 Feb 2003
13 Feb 2003
rand question
(37)
Tom Melly
11 Feb 2003
13 Feb 2003
Transparent media for volume rendering
(11)
Rob Smallshire
11 Feb 2003
25 Feb 2003
Lightsys 3
(6)
Jaime Vives Piqueres
11 Feb 2003
12 Mar 2003
Small is NOT BEAUTIFUL
(6)
Frank 'Sputnik' Rothfuß
10 Feb 2003
11 Feb 2003
Re: Small is NOT BEAUTIFUL [56+56+19+20 KB JPEG]
(2)
Timothy R Cook
10 Feb 2003
13 Feb 2003
new animations on line
(11)
Dennis Miller
10 Feb 2003
11 Feb 2003
logarithm changed? Or has it? Yes, see inside fo...
(2)
hughes, b
10 Feb 2003
12 Feb 2003
Most tragic limitation of povray SDL
(7)
Greg M Johnson
10 Feb 2003
10 Feb 2003
Bug in waves in 3.5?
(3)
Not My Real Email Address
9 Feb 2003
9 Feb 2003
new group povray.news-submissions
(1)
Chris Cason
9 Feb 2003
10 Feb 2003
The JavaScript Raytracer version 2.0
(2)
Slime
7 Feb 2003
7 Feb 2003
Dispersion question
(3)
Kosina Josef
7 Feb 2003
12 Feb 2003
Color problem with image maps
(18)
Exether
7 Feb 2003
7 Feb 2003
Mechs
(3)
Bill DeWitt
6 Feb 2003
10 Feb 2003
finding points after a transform
(6)
Rob
5 Feb 2003
5 Feb 2003
POV to VRML?
(3)
Dieter Gaffrey
5 Feb 2003
10 Feb 2003
running povray from another program without brin...
(26)
jim
5 Feb 2003
5 Feb 2003
Radiosity, diffuse and reflection
(3)
Tom Melly
5 Feb 2003
10 Feb 2003
Help! Bezier patch conversion
(5)
Nekar Xenos
4 Feb 2003
4 Feb 2003
Note to self
(1)
Timothy R Cook
4 Feb 2003
5 Feb 2003
Media scattering question
(3)
Steve Shelby
4 Feb 2003
6 Feb 2003
[announce] JPatch 0.1 - open source patch modell...
(10)
Sascha Ledinsky
4 Feb 2003
7 Feb 2003
Media emission as true light source?
(26)
Neil Conway
4 Feb 2003
4 Feb 2003
interiors
(2)
Mark Weyer
3 Feb 2003
3 Feb 2003
Filling a container with spheres
(1)
Corey
2 Feb 2003
4 Feb 2003
Updated POV-Tree
(7)
Gena Obukhov
2 Feb 2003
2 Feb 2003
ball bearing geometry => Re: Is there a math for...
(1)
argus
2 Feb 2003
2 Feb 2003
Mechsim Question
(3)
Reusser
1 Feb 2003
13 Feb 2003
Re: Is there a math formula for making...
(6)
Tim Nikias
1 Feb 2003
2 Feb 2003
"reference objects"
(7)
Steve Shelby
1 Feb 2003
5 Feb 2003
Texture maps different in 3.5 even when using #v...
(12)
Not My Real Email Address
1 Feb 2003
3 Feb 2003
random dot stereograms
(6)
QuadHall
31 Jan 2003
31 Jan 2003
Converting Stacked-Planes to Scattering Media?
(2)
Tim Nikias
30 Jan 2003
31 Jan 2003
Converting function syntax to 3.5
(3)
Xplo Eristotle
30 Jan 2003
31 Jan 2003
Normals and radiosity?
(3)
Micheal (Mike) Williams
30 Jan 2003
30 Jan 2003
But I didn't ask for variable promotion
(3)
Greg M Johnson
29 Jan 2003
2 Feb 2003
POV-Tree
(19)
Gena Obukhov
28 Jan 2003
28 Jan 2003
Texture Library 4.0 Offline Version (test downlo...
(1)
Rene Schwietzke
27 Jan 2003
28 Jan 2003
Would anyone find this useful?
(2)
Tyler Eaves
27 Jan 2003
28 Jan 2003
Chain Question
(5)
Anthony D Baye
27 Jan 2003
27 Jan 2003
Modelling vignetting in the 'camera'
(2)
Don Barron
26 Jan 2003
31 Jan 2003
parametric: error: float factor expected but fun...
(5)
Liam
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