This section is a bit sparse. I'm having trouble understanding the toroidal
mapping. I'm using the following texture, and it seems to mirror around the
torus's equator.
texture
{
pigment
{
image_map {png "texture_bowels_test.png"}
rotate x * 180
scale 1/4
warp
{
toroidal
orientation y
dist_exp 0
major_radius Tiles_Width
}
}
finish {Default_Finish}
scale Tiles_Width
}
I'm having trouble understanding its behavior just by reading the docs.
-Mike
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