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"StephenS" <ssh### [at] echelonca> wrote in message
news:3d87c593$1@news.povray.org...
> Scene Description Language / POV-RAY Coordinate System / Transformations /
> Rotate
> "The three terms of the vector specify the number of degrees to rotate
about
> each of the x-, y- and z-axes. "
> Last word of first paragraph, change 'axes' to 'axis'.
>
>
Sorry...from dictionary.com
Ain't English a loverly language ;)
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StephenS <ssh### [at] echelonca> wrote:
> Scene Description Language / POV-RAY Coordinate System / Transformations /
> Rotate
> "The three terms of the vector specify the number of degrees to rotate about
> each of the x-, y- and z-axes. "
> Last word of first paragraph, change 'axes' to 'axis'.
It talks about several axes, not just one axis, so it's correct.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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