POV-Ray : Newsgroups : povray.documentation.inbuilt : Default values in v3.8.0 : Re: Default values in v3.8.0 Server Time
16 Jan 2022 16:19:21 EST (-0500)
  Re: Default values in v3.8.0  
From: Mr
Date: 2 Jul 2021 17:10:00
Message: <web.60df8097c511635a6adeaecb3f378f2@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> > Isn't like a mid-grey the accepted graphics "standard" for "nothing".
> Mid-grey is certainly /one/ standard, but it is not the only one - white
> being another (e.g. the default material for geometric primitives in DAZ
> studio).
> White has the decided advantage over mid-grey in that it is well-defined
> in terms of gamma: White is always white.
> Also, with `diffuse` defaulting to a value below 1.0, it is effectively
> not pearly white.

Also prediction of tint is easier with 1 as multiplier than with anything else,
plus, it provides one less value shift in the case of bitmapped textured

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