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hi,
"Bald Eagle" <cre### [at] netscape net> wrote:
> "jr" <cre### [at] gmail com> wrote:
> > yes, I appreciate that. hence the idea that there should be two distinct
> > frontend (prisms and pulleys) macros, utilising the existing more or less as
> > they are.
>
> Nope, just need to add one more bit to find a tangent between a point and a
> circle.
> ...
> > wrt moving parts, my guess is that the "trick" will be working with (and from
> > the perspective of?) the full length of the rope/cable, since it needs to look
> > reasonably realistic when animated.
>
> Seems like Leroy worked most of that out already.
yes! hoping, at some point, to get a look at his code.
> If you could get this to work with that...
> ...
> :) :) :)
need to find time to look at those links. (not this week though. bought a new
2nd hand machine today, to be used for POV-Ray, pretty much exclusively. :-))
regards, jr.
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