"Bald Eagle" <cre### [at] netscapenet> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > ...when "developing" a scene, to have
> > an ini with an unnamed section, with the "lo" quality settings for quick render,
> > and a named section with settings for "final" render.
> Yes, that of course makes sense. There are all of the other options one can
> write into the SDL as well (quick_color, etc)
and those. (have never actually used quick colours) (inis make using multiple
declare=xyz=off type controls easy, I prefer it over having to '#switch' in the
> > (laziness, I guess. forget command-line options, just 'pov38 myini')
> I'm still transitioning from Win to Linux via QtPOV-Ray (gui).
> Maybe at some point if I have enough uninterrupted free time _with_ peace of
> mind, I'll get some of the proper command line stuff learned with official or hg
> or WP's branch(es)
I don't want to sound .. disparaging, but, ime, that's not how it works, you
just have to have no alternative (initially, at least). so, exercise: do a
Ctrl-Alt-F2 and you should see a console login prompt. login, then add an alias
to your .bashrc, something like:
alias nicepov='nice -n 19 povray'
using 'vi[m]' or like. logout. to get back to your desktop should be Alt-F7.
set yourself small tasks and switch to a console to carry them out, then the
"feel" for command-lines will just happen.
for instance, self, all 'root'[*] stuff is done on the console, lo-tech.
tedious, yes, but forces the .. presence of mind needed when using "the
[*] I use 'sudo' only for a few specific tasks (time server syncing and such).
> > btw, you did ask for a reminder re tangents/pulleys. here's another. ;-)
> Why yes - and I didn't forget - just busy with - December.
> I'm just gonna throw the extant file over in the other thread and you can see
> what you can make of it. Ping me with questions comments improvements, etc.
thank you v much. it'll be a few days before I can get to playing with it.
> And make something. :)
when (_if_) I get to the point where I can understand and make your code "my
own", I plan to replicate the pulleys depicted on the cover of this book:
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