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Am 2016-12-21 03:29, also sprach Jaime Vives Piqueres:
>> Do you know of any possible reason for entering animation when both
>> initial and final frames are equal but neither 0 nor 1?
>>
>
> It makes sense when you're using the clock to obtain a series of
> different stills. I remember with my Tierra project, I used to let an
> animation rendering overnight with different, random parameters for each
> frame. Then at the next day I would check them all and re-render at
> better quality only the good-looking ones.
>
> --
> jaime
But if initial and final are equal, what would the clock be?
final - initial = 0; which is not a good clock divisor.
I do final = 10; and then +SF2 +EF2 to do single frames.
--
dik
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