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I cut the black marge with Photoshop and when I put the file on the Internet
it says me that the area is more than 1/25 of the main image area.
What's the problem? Must I reduce the resolution of the image with Photoshop
to arrive at the same resolution of the main image?
That's the code "+w6400 +h4800 +SR0.44 +ER0.64 +SC0.55"
Thanks,
Oleguer
news:41695904$1@news.povray.org...
> > I rendered the image like this +w6400 +h4800 +SR0.44 +ER0.64 +SC0.55
> > +EC0.75 and in BMP format is very big, it's 87'9 Mb. Is it normal?
>
> 6400 x 4800 pixels (30 Mpix image) x 3 bytes (24 bit image) = 92160000
bytes
> which corresponds to the 87.9 MB you have (the BMP header adds a few more
bytes).
>
> I'd suggest you save your images using a lossless compression format
> such as PNG or TIFF. Just use the POV-Ray +FN flag (for PNG) while
rendering,
> or convert the BMP to e.g. PNG using your favorite image editor.
>
> - NC
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41695904$1@news.povray.org...
>> I rendered the image like this +w6400 +h4800 +SR0.44 +ER0.64 +SC0.55
>> +EC0.75 and in BMP format is very big, it's 87'9 Mb. Is it normal?
>
> 6400 x 4800 pixels (30 Mpix image) x 3 bytes (24 bit image) = 92160000
> bytes
> which corresponds to the 87.9 MB you have (the BMP header adds a few more
> bytes).
>
> I'd suggest you save your images using a lossless compression format
> such as PNG or TIFF. Just use the POV-Ray +FN flag (for PNG) while
> rendering,
> or convert the BMP to e.g. PNG using your favorite image editor.
Note that I personally favour BMP for output. The main reason is that images
of this size take ages to save in PNG in the image editing program I'm using
(and in the other I tested), so working on large PNG files can be really
painful. Saving and loading BMPs is extremely fast in comparison.
Also, while partial BMP files seem to be fool-proof, partial PNG files can
be a problem (my editor don't open them for instance), so I don't think it's
advisable to use PNG as an output format in this case (converting the BMP to
PNG after the render is advisable). Of course, these PNG-related issues may
not exist with the image editor Oleguer is using, so your mileage may
vary...
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
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In article <41698000@news.povray.org> , "Oleguer Vilella"
<ole### [at] infonegociocom> wrote:
> I cut the black marge with Photoshop and when I put the file on the Internet
> it says me that the area is more than 1/25 of the main image area.
> What's the problem? Must I reduce the resolution of the image with Photoshop
> to arrive at the same resolution of the main image?
Please carefully read the rules and check out and also carefully read the
notes how to compute the detail image area on the sample page at
<http://www.povcomp.com/samples/>. These two pages explain in great detail
how the detail image area is computed and what the requirements are.
The message you get tells you that the area you entered as the area of the
detail image within the main image exceeds 1/25 of the total area of the
main image. The area of the detail image is what you entered on the upload
page of the detail image, in pixel coordinates within the main image. This
has nothing to do with the size in pixels of the detail image.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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But, if I put this code "+w6400 +h4800 +SR0.44 +ER0.64 +SC0.55"
For the detail image 1 it tells me that "Size: 2877x957, Main Area: 0/0 to
0/0 461 KB "
What is wrong? Is my code wrong? I must select an smoller space?
Yes Gilles, I get a BMP and then I cut it with Potoshop, no problem with the
size. The next time I will render it directly on PNG and it will be smoller
and easier to work with it.
Thank you very much,
Oleguer
news:41699086@news.povray.org...
> In article <41698000@news.povray.org> , "Oleguer Vilella"
> <ole### [at] infonegociocom> wrote:
>
> > I cut the black marge with Photoshop and when I put the file on the
Internet
> > it says me that the area is more than 1/25 of the main image area.
> > What's the problem? Must I reduce the resolution of the image with
Photoshop
> > to arrive at the same resolution of the main image?
>
> Please carefully read the rules and check out and also carefully read the
> notes how to compute the detail image area on the sample page at
> <http://www.povcomp.com/samples/>. These two pages explain in great
detail
> how the detail image area is computed and what the requirements are.
>
> The message you get tells you that the area you entered as the area of the
> detail image within the main image exceeds 1/25 of the total area of the
> main image. The area of the detail image is what you entered on the upload
> page of the detail image, in pixel coordinates within the main image. This
> has nothing to do with the size in pixels of the detail image.
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: tho### [at] trfde
>
> Visit POV-Ray on the web: http://mac.povray.org
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news: 41698000@news.povray.org...
>I cut the black marge with Photoshop and when I put the file on the
>Internet
> it says me that the area is more than 1/25 of the main image area.
> What's the problem? Must I reduce the resolution of the image with
> Photoshop
> to arrive at the same resolution of the main image?
> That's the code "+w6400 +h4800 +SR0.44 +ER0.64 +SC0.55"
If that's indeed your parameters then it's wrong since you didn't provide a
+EC value. The detail view goes up to the right border so it's larger than
the 1/25 required in this case. Just check the size of the image you
submitted. It shouldn't be larger than 1280 x 960 in your case. If it is,
cut some margins it until it fits. I don't know about Photoshop, but the
editor I use has a feature that lets you cut out a precise area.
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
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Ok, now I rendered with this code "+w6400 +h4800 +SR0.44 +ER0.64 +SC0.55
+EC0.75" and the image is very big, I cut all the black marge and I only
have my portion of the image and when I upload this portion of the image it
gives me the same advertisment.
I think the problem is I did the portion of the image very big, is it right?
Thanks,
Oleguer
news:41699dc7$1@news.povray.org...
>
> news: 41698000@news.povray.org...
> >I cut the black marge with Photoshop and when I put the file on the
> >Internet
> > it says me that the area is more than 1/25 of the main image area.
> > What's the problem? Must I reduce the resolution of the image with
> > Photoshop
> > to arrive at the same resolution of the main image?
> > That's the code "+w6400 +h4800 +SR0.44 +ER0.64 +SC0.55"
>
> If that's indeed your parameters then it's wrong since you didn't provide
a
> +EC value. The detail view goes up to the right border so it's larger than
> the 1/25 required in this case. Just check the size of the image you
> submitted. It shouldn't be larger than 1280 x 960 in your case. If it is,
> cut some margins it until it fits. I don't know about Photoshop, but the
> editor I use has a feature that lets you cut out a precise area.
>
> G.
>
>
> --
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
>
>
>
>
>
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Oh, yes, I have to reduce the portion of the image to 960x1800, like the
main image. Is it?
news:41698912@news.povray.org...
> 41695904$1@news.povray.org...
> >> I rendered the image like this +w6400 +h4800 +SR0.44 +ER0.64 +SC0.55
> >> +EC0.75 and in BMP format is very big, it's 87'9 Mb. Is it normal?
> >
> > 6400 x 4800 pixels (30 Mpix image) x 3 bytes (24 bit image) =
92160000
> > bytes
> > which corresponds to the 87.9 MB you have (the BMP header adds a few
more
> > bytes).
> >
> > I'd suggest you save your images using a lossless compression format
> > such as PNG or TIFF. Just use the POV-Ray +FN flag (for PNG) while
> > rendering,
> > or convert the BMP to e.g. PNG using your favorite image editor.
>
> Note that I personally favour BMP for output. The main reason is that
images
> of this size take ages to save in PNG in the image editing program I'm
using
> (and in the other I tested), so working on large PNG files can be really
> painful. Saving and loading BMPs is extremely fast in comparison.
>
> Also, while partial BMP files seem to be fool-proof, partial PNG files can
> be a problem (my editor don't open them for instance), so I don't think
it's
> advisable to use PNG as an output format in this case (converting the BMP
to
> PNG after the render is advisable). Of course, these PNG-related issues
may
> not exist with the image editor Oleguer is using, so your mileage may
> vary...
>
> G.
>
> --
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
>
>
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news: 4169a055@news.povray.org...
> I think the problem is I did the portion of the image very big, is it
> right?
What is the size, in pixels, of the image you're trying to send?
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
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That's it: Size: 2877x957, Main Area: 0/0 to0/0 461 KB.
Best regards,
Oleguer
news:4169bcd5$1@news.povray.org...
> news: 4169a055@news.povray.org...
> > I think the problem is I did the portion of the image very big, is it
> > right?
>
> What is the size, in pixels, of the image you're trying to send?
>
> G.
>
>
> --
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
>
>
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news: 416a2b4b$1@news.povray.org...
> That's it: Size: 2877x957, Main Area: 0/0 to0/0 461 KB.
Well, as you can see it's too big as you made a mistake while passing the
partial render parameters. Remove parts of it until it fits in 1280 x 960
(or 1280 x 957).
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
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