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The following torus:
----
#version 3.5;
#include "colors.inc"
global_settings { assumed_gamma 1.0 }
background { rgb 0.1 }
torus { 90, 10 }
camera { orthographic location < 0, 0, 12000 > look_at 0 angle 1 }
----
ends up with lots of pixel sized holes in it. I'm using the default
quickres.ini at [800x600, AA 0.3], but the same happens at other resolutions and
also without anti-aliasing.
I'm using version 3.7.0.msvc10-sse2.win32 on Windows XP. Any suggestions?
--
Chris
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Hash: SHA256
Le 04/06/2015 02:18, MidiPlay a écrit :
> #version 3.5; #include "colors.inc" global_settings { assumed_gamma
> 1.0 } background { rgb 0.1 }
>
> torus { 90, 10 } camera { orthographic location < 0, 0, 12000 >
> look_at 0 angle 1 }
Add sturm to the torus attribute. I let you find in the documentation
why sturm is useful in your case.
torus { 90, 10 sturm }
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