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Running 64-bit povray 3.7 beta 41 on Windows Vista 64-bit home premium edition
on an Intel quad core processor..
Windows task manager shows increasing memory consumption with every iteration of
the clock. Appears to be related to render image size. Image size of 160x120
ties up about 59M for 100 iterations, while an image size of 1280x1024 ties up
2.8G for 100 iterations.
Command line options are: +ki0 +kf1 +kfi1000 +kff1100
I created a minimal source that shows the problem, just a camera and a light
source, no objects, no includes:
camera {
location <0.0, 1.0, -4.0>
direction 1.5*z
right x*image_width/image_height
look_at <0.0, 0.0, 0.0>
}
light_source{<3000,1,-3000> color <1,1,1>}
Memory remains allocated until I exit povray.
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