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Hi.
I think I've found a problem with bozo density in media. When I use bozo
density and emission I get a lot of wierd colors. This only happends with
bozo as far as I know.
This scene shows the problem:
camera {
location <2,2,-5>
look_at <0,0,0>
}
light_source { <5,5,-5> color rgb 1 }
box { <1,1,1>,<-1,-1,-1>
pigment { color rgbt 1 }
interior {
media {
emission 1
density { bozo }
}
}
hollow
}
btw, this isn't fixed in 3.1e.
/Anders
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On Tue, 6 Apr 1999 21:16:39 +0200, Anders Haglund wrote:
>I think I've found a problem with bozo density in media. When I use bozo
>density and emission I get a lot of wierd colors. This only happends with
>bozo as far as I know.
It's not a problem with bozo /per se/, it's a problem with the default
color map that gets assigned to bozo. Try giving it a monochrome
color map like so:
density { bozo color_map{[0 rgb 0][1 rgb 1]} }
and watch the problem go away.
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>It's not a problem with bozo /per se/, it's a problem with the default
>color map that gets assigned to bozo. Try giving it a monochrome
If you make a bozo sky_sphere without color_map, POV-Ray crashes (win
version, 3.1a) I think there should be a default color_map in any pigment
(like the "identity" function f(x) = x, thus the color_map { [0 rgb 0] [1
rgb 1] }
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On Wed, 14 Apr 1999 16:17:18 +0200, "Daniele Varrazzo" <piro at
officine dot it> wrote:
>If you make a bozo sky_sphere without color_map, POV-Ray crashes (win
>version, 3.1a)
My superpatch with 3.1e code doesn't crash, so I'm guessing this one's
fixed. Maybe someone who's actually running the official 3.1e can
verify. It does crash in my official 3.1a.
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color_map-less bozo crash of POV-Ray for Windows 3.1e did not happen for
me.
"Ronald L. Parker" wrote:
>
> On Wed, 14 Apr 1999 16:17:18 +0200, "Daniele Varrazzo" <piro at
> officine dot it> wrote:
>
> >If you make a bozo sky_sphere without color_map, POV-Ray crashes (win
> >version, 3.1a)
>
> My superpatch with 3.1e code doesn't crash, so I'm guessing this one's
> fixed. Maybe someone who's actually running the official 3.1e can
> verify. It does crash in my official 3.1a.
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aolcom?Subject=PoV-News
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