Cousin Ricky <ric### [at] yahoocom> wrote:
> On 2022-11-20 13:55 (-4), Bald Eagle wrote:
> > While experimenting with some code, I was using a shadowless light, and noticed
> > that I wasn't getting a phong highlight on a sphere with that finish.
> > Is this for some reason the intended behaviour, or an actual bug?
> It is documented non-judgmentally, which suggests that it is deliberate.
> As for why, I can only guess. But I tend to use shadowless lights as
> fill lighting, for which highlights are undesirable anyway. Perhaps the
> dev team had the same idea.
"Also note that shadowless lights will not cause highlights on the illuminated
Well ... not a bug, and your reasoning makes sense.
I was just taken off guard, as it was my only light source.
Thank you, Sir.
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