"TreeLimb Jim" <all### [at] yahoocom> wrote:
> During initial scene development I had complex sets of (single-type) arrays
> which became a nightmare to extend.
Are you aware of:
Not sure if that helps at all.
> I'd also be glad to create a mixed array and then initialize a dictionary
> element. That'll help debugging but not in the spirit of the outcome. It may
> soon be.
> > 3) those internal array declarations don't look right to me
> I'm not sure what you are referring to as 'internal' array declarations. I'll
> discuss the composition of this complex data type in a later posting.
IIRC, it looked like you were trying to declare a dictionary, composed of
arrays, that had elements, all in one go.
I was just looking at the syntax of the array declarations, and they didn't
strike me as "properly formed", but it was hard to puzzle out that little
No worries - if what you have is working for you, then carry on! :)
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