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On 2/1/24 07:28, William F Pokorny wrote:
>> My vague recollection is that some time during v3.71->v3.8 development
>> a typo was introduced somewhere in the class set up for the spiral 1 &
>> 2 patterns. We ended up with two spiral1(s) or two spiral2(s) instead
>> of one of each - or something similar to that. Likely in pattern.h or
>> pattern.cpp or both.
>
> In looking at a question elsewhere I realized there is more going on
> with these spiral 1 & 2 changes that I realized when I picked up an
> unexpected difference in spiral1 spin direction in yuqk. I'll need to
> dig for a while.
OK. I did not remember correctly - not that much of a surprise these days.
The typo in the v3.8 code is in the parser not in the class definitions
for the spirals. Further, the typo is in a section which pertains to the
use of the spiral1 pattern in a function.
In the file parser_materials.cpp there are two blocks of code looking like:
...
CASE (SPIRAL1_TOKEN)
New->Type = GENERIC_PATTERN;
New->pattern = ParseSpiralPattern<Spiral1Pattern>();
END_CASE
...
...
CASE (SPIRAL1_TOKEN)
New->Type = GENERIC_PATTERN;
New->pattern = ParseSpiralPattern<Spiral2Pattern>();
END_CASE
...
That second one is in a section which handles function{ pattern {} }
wrap differences (though the spiral has none) and it should of course read:
...
CASE (SPIRAL1_TOKEN)
New->Type = GENERIC_PATTERN;
New->pattern = ParseSpiralPattern<Spiral1Pattern>();
END_CASE
...
On the rotational difference between v3.8 and yuqk
--------------------------------------------------
It is intentional!
I forgot that the spiral patterns were two of those touched by the fix
to POV-Ray's internal Turbulence() function - for the distribution drift
on the omega values.
While I was doing the work to adjust to that turbulence change and to
move to the internal turbulence keywords (it_* (a)), I noticed the
official POV-Ray rotation for the spiral pattern was right handed about
z as the distance from the origin increased rather than the more normal
- and likely expected - left handed rotation(b).
(a) - The spiral's turbulence in official POV-Ray has long been
colliding with the pattern modifier's 'frequency' keyword usage.
(b) - With yuqk, I have, in a few other places too, moved to change
right handed implementations of stuff to left handed ones.
Remembering all this, I recall there is somewhere a detailed post on
everything going on that was fixed / changed in yuqk with the spiral
patterns.
And yep! That I cannot remember my own work is a little disturbing.
Bill P.
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