POV-Ray : Newsgroups : povray.bugreports : sphere slicing problem : Re: sphere slicing problem Server Time
7 Dec 2021 04:43:32 EST (-0500)
  Re: sphere slicing problem  
From: Le Forgeron
Date: 18 Oct 2019 12:25:15
Message: <5da9e76b$1@news.povray.org>
Le 14/10/2019 à 19:20, Bald Eagle a écrit :
> 
> "jr" <cre### [at] gmailcom> wrote:
> 
>> does not for me.  :-(  I get solid (filled) circles, not rings.
> 
> Ah.
> 
>> that may not always be an option.  the idea is to slice arbitrary objects
>> (suitably scaled + positioned).  the object may not always be my own work
>> though.
> 
> Sounds like that ex-post facto texturing lots of people would like...

what about then, using cutaway_texture ?

http://wiki.povray.org/content/Reference:Cutaway_Textures

I have a feeling it was made for these people.

> 
> try using 2 "clipped_by" objects instead of an intersection?
> 
> I really never use that command - so maybe others have advice.
> 
>


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