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Le 05/06/2016 00:48, William F Pokorny a écrit :
> On 06/04/2016 04:47 PM, Le_Forgeron wrote:
>> The computation of texture, when interior texture is used, has a bug for the lower
side of the prism.
>>
>> Attached the scene to reproduce.
>>
>
> I think you might be finding too the issue I opened for Christoph at:
>
> https://github.com/POV-Ray/povray/issues/65
>
> but not sure as the your example code is for a clipped lathe?
Oups, wrong include, still an issue.
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Download 'object.inc.txt' (1 KB)
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