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Am 15.02.2016 um 12:20 schrieb Sven Littkowski:
> Seeing all these problems, I am wondering, if there is a possibility in
> POV-Ray, to twist a given OBJECT to become a cylinder.
Nope. Not with arbitrary objects.
> If that function does not exist yet, here is a suggestion:
Forget it. With most shapes, you'd need to convert them to something
more generic first, meshes being the most obvious choice.
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