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Exporter from Blender3D in POV-Ray.
Alternative version from me!
Release. Version: 1.0.0
https://github.com/Lanuhum/BlendPov-alternative
I tell those who didn't know: "Yes, it can be used!" :) :) :)
Here I will publish the screenshots displaying the Povray-3.7 elements in
Blender according to documentation:
http://www.povray.org/documentation/3.7.0/
I ask not to conduct discussions here! :)
Remarks, criticism and offers will be welcomed! :)
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3.4.1 Global Settings:
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_1
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3.4.1 Global Settings
GLOBAL_SETTINGS_ITEM: radiosity { RADIOSITY_ITEMS... }
3.4.4.3 Radiosity
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_4_3
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LanuHum wrote on 20/06/2015 11.55:
> Exporter from Blender3D in POV-Ray.
> Alternative version from me!
> Release. Version: 1.0.0
> https://github.com/Lanuhum/BlendPov-alternative
>
> I tell those who didn't know: "Yes, it can be used!" :) :) :)
>
> Here I will publish the screenshots displaying the Povray-3.7 elements in
> Blender according to documentation:
> http://www.povray.org/documentation/3.7.0/
>
> I ask not to conduct discussions here! :)
> Remarks, criticism and offers will be welcomed! :)
>
Thank you for your work, LanuHum, I will try your exporter as soon as
possible.
;-)
Paolo
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Paolo Gibellini <p.g### [at] gmail com> wrote:
> Thank you for your work, LanuHum, I will try your exporter as soon as
> possible.
> ;-)
> Paolo
Thank you for your support!
GLOBAL_SETTINGS_ITEM:
photon { PHOTON_ITEMS... }
3.4.4.4 Photons
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_4_4
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3.4.1 Global Settings
| subsurface { SUBSURFACE_ITEMS } |
3.4.1.12 Subsurface
3.4.6.3.3.4 Subsurface Light Transport
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_6_3_3_4
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"LanuHum" <Lan### [at] yandex ru> wrote:
> 3.4.1 Global Settings
> | subsurface { SUBSURFACE_ITEMS } |
> 3.4.1.12 Subsurface
> 3.4.6.3.3.4 Subsurface Light Transport
> http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_6_3_3_4
Update panel SSLT: add mm_per_unit
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3.4.2 Camera
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_2
3.4.2.1 Placing the Camera.
Only Focal Length is manually entered.
The exporter automatically calculates Angle from Focal Length.
3.4.2.2 Types of Projection
All is available, except mesh-camera.
3.4.2.3 Focal Blur.
Is available.
3.4.2.4 Camera Ray Perturbation.
Is available.
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"LanuHum" <Lan### [at] yandex ru> wrote:
> 3.4.2 Camera
>
> http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_2
>
> 3.4.2.1 Placing the Camera.
>
> Only Focal Length is manually entered.
> The exporter automatically calculates Angle from Focal Length.
>
> 3.4.2.2 Types of Projection
>
> All is available, except mesh-camera.
>
> 3.4.2.3 Focal Blur.
>
> Is available.
>
> 3.4.2.4 Camera Ray Perturbation.
>
> Is available.
GREAT idea to have perturbated camera supported this way! thanks
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"Mr" <nomail@nomail> wrote:
>
> GREAT idea to have perturbated camera supported this way! thanks
Thanks!
3.4.3 Atmospheric Effects
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_3
Sky_sphere with gradient and clouds available.
Layered fog available.
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