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24 Apr 2024 19:59:53 EDT (-0400)
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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 20 Jun 2015 10:00:00
Message: <web.558570c7a0d021607a3e03fe0@news.povray.org>
3.4.1 Global Settings
GLOBAL_SETTINGS_ITEM: radiosity { RADIOSITY_ITEMS... }
3.4.4.3 Radiosity
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_4_3


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From: Paolo Gibellini
Subject: Re: BlendPov-alternative (doc)
Date: 23 Jun 2015 03:41:15
Message: <55890d9b$1@news.povray.org>
LanuHum wrote on 20/06/2015 11.55:
> Exporter from Blender3D in POV-Ray.
> Alternative version from me!
> Release. Version: 1.0.0
> https://github.com/Lanuhum/BlendPov-alternative
>
> I tell those who didn't know: "Yes, it can be used!"  :) :) :)
>
> Here I will publish the screenshots displaying the Povray-3.7 elements in
> Blender according to documentation:
> http://www.povray.org/documentation/3.7.0/
>
> I ask not to conduct discussions here! :)
> Remarks, criticism and offers will be welcomed! :)
>
Thank you for your work, LanuHum, I will try your exporter as soon as 
possible.
;-)
Paolo


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 27 Jun 2015 12:20:00
Message: <web.558ecc45a0d021607a3e03fe0@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:

> Thank you for your work, LanuHum, I will try your exporter as soon as
> possible.
> ;-)
> Paolo

Thank you for your support!

GLOBAL_SETTINGS_ITEM:
photon { PHOTON_ITEMS... }

3.4.4.4 Photons
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_4_4


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 12 Jul 2015 10:35:00
Message: <web.55a27abba0d021607a3e03fe0@news.povray.org>
3.4.1 Global Settings
| subsurface { SUBSURFACE_ITEMS } |
3.4.1.12 Subsurface
3.4.6.3.3.4 Subsurface Light Transport
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_6_3_3_4


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 12 Jul 2015 11:05:00
Message: <web.55a2817fa0d021607a3e03fe0@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
> 3.4.1 Global Settings
> | subsurface { SUBSURFACE_ITEMS } |
> 3.4.1.12 Subsurface
> 3.4.6.3.3.4 Subsurface Light Transport
> http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_6_3_3_4

Update panel SSLT: add mm_per_unit


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 12 Jul 2015 14:00:00
Message: <web.55a2aa08a0d021607a3e03fe0@news.povray.org>
3.4.2 Camera

http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_2

3.4.2.1 Placing the Camera.

Only Focal Length is manually entered.
The exporter automatically calculates Angle from Focal Length.

3.4.2.2 Types of Projection

All is available, except mesh-camera.

3.4.2.3 Focal Blur.

Is available.

3.4.2.4 Camera Ray Perturbation.

Is available.


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From: Mr
Subject: Re: BlendPov-alternative (doc)
Date: 15 Jul 2015 11:35:01
Message: <web.55a67d4fa0d0216016086ed00@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
> 3.4.2 Camera
>
> http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_2
>
> 3.4.2.1 Placing the Camera.
>
> Only Focal Length is manually entered.
> The exporter automatically calculates Angle from Focal Length.
>
> 3.4.2.2 Types of Projection
>
> All is available, except mesh-camera.
>
> 3.4.2.3 Focal Blur.
>
> Is available.
>
> 3.4.2.4 Camera Ray Perturbation.
>
> Is available.

GREAT idea to have perturbated camera supported this way! thanks


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 18 Jul 2015 07:55:01
Message: <web.55aa3d64a0d021607a3e03fe0@news.povray.org>
"Mr" <nomail@nomail> wrote:
>
> GREAT idea to have perturbated camera supported this way! thanks

Thanks!

3.4.3 Atmospheric Effects
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_3

Sky_sphere with gradient and clouds available.
Layered fog available.


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 18 Jul 2015 08:05:00
Message: <web.55aa4000a0d021607a3e03fe0@news.povray.org>
3.4.4 Lighting Types.
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_4

All available.


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From: LanuHum
Subject: Re: BlendPov-alternative (doc)
Date: 2 Aug 2015 15:20:00
Message: <web.55be6d3ca0d021607a3e03fe0@news.povray.org>
3.4.5 Object
http://www.povray.org/documentation/3.7.0/r3_4.html#r3_4_5
Finite and infinite solid objects:


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