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bones.inc allows the user to declare bones, connect them into skeletons, dress
them up by attaching POV objects to bones (objects like blobs can even be
connected to multiple bones), declare skeleton poses and interpolate between
poses to produce movement - basically full 3d character animation in POVray.
bones.zip contains bones.inc, full documentation in a readme file, two example
files which use bones.inc, and the GNU licenses. Enjoy.
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Download 'bones.zip' (59 KB)
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"robotguy" <ske### [at] magicalroboticscom> wrote:
> bones.inc allows the user to declare bones, connect them into skeletons, dress
> them up by attaching POV objects to bones (objects like blobs can even be
> connected to multiple bones), declare skeleton poses and interpolate between
> poses to produce movement - basically full 3d character animation in POVray.
>
> bones.zip contains bones.inc, full documentation in a readme file, two example
> files which use bones.inc, and the GNU licenses. Enjoy.
Wow thanks! I have been thinking for a couple of years to investigate how to
make a skeleton system in POV and this solves the problem elegantly. I haven't
had time to read everything but it looks very promising. Thanks for sharing. :-)
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