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22 Oct 2025 20:39:31 EDT (-0400)
  POV-Ray studio (Message 3 to 12 of 12)  
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From: yesbird
Subject: Re: POV-Ray studio
Date: 9 Oct 2025 19:26:06
Message: <68e8448e$1@news.povray.org>
New release is ready:

-- In this release (0.11b "Pingouin") --

1. Saving model in GLB/GLTF format with materials tags to preserve
    materials tags for future edit.

2. Displaying model's statistics.

--  Known issues --

1. On import GLB/GLTF groups are not supported yes, so some issues
    are possible (ex. 'Ingenuity Mars Helicopter.glb' from Mr).
-- 
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 11 Oct 2025 17:01:16
Message: <68eac59c@news.povray.org>
New release is ready:

-- In this release (0.12b "Mars") --

1. Fixed issue with loading 'Ingenuity_Mars_Helicopter.glb' (Maetes) -
    now scene hierarchy is preserved.

2. Source file name now included in 'model.ini' header to distinguish
    them (Maetes).

-- In next release --

1. Storing triangle vertices in array (Bill).

2. Improving rendering quality ('scene.pov' tweaking).

3. Extending materials library.
--
YB


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Attachments:
Download 'ingenuity_mars_helicopter_pov.png' (34 KB) Download 'ingenuity_mars_helicopter_studio.png' (251 KB)

Preview of image 'ingenuity_mars_helicopter_pov.png'
ingenuity_mars_helicopter_pov.png

Preview of image 'ingenuity_mars_helicopter_studio.png'
ingenuity_mars_helicopter_studio.png


 

From: yesbird
Subject: Re: POV-Ray studio
Date: 12 Oct 2025 16:37:39
Message: <68ec1193$1@news.povray.org>
Update is available (0.14b "Arrays"):

1. Exporting vertex and normals data as arrays
    (check 'Export arrays' at low-left corner).

2. Six demo models included (at top-right corner).
--
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 13 Oct 2025 13:01:34
Message: <68ed306e$1@news.povray.org>
Update is available (0.15b "XR"):

1. XR mode support (click box icon at the top right).
    If you don't have VR headset, you can use emulator:
https://chromewebstore.google.com/detail/immersive-web-emulator/cgffilbpcibhmcfbgggfhfolhkfbhmik?hl=en

2. Minor export fixes.
--
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 14 Oct 2025 12:28:53
Message: <68ee7a45$1@news.povray.org>
Update: 0.16b "UV"

1. Export Textures and UVs as arrays.

2. Unions excluded from export: now exporting only objects
    with materials.
--
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 15 Oct 2025 17:51:16
Message: <68f01754$1@news.povray.org>
After final cleanup and writing a short README I guess
this projects is completed and I am switching to something completely
different - animations of paintings in VR. Please notify me about
issues, if any.

Happy rendering !
--
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 15 Oct 2025 19:36:48
Message: <68f03010$1@news.povray.org>
As the project is completed, I shared the code under the MIT license for
those, who want to extend or improve it:
https://github.com/syanenko/pov_studio
--
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 18 Oct 2025 01:24:39
Message: <68f32497$1@news.povray.org>
New experimental feature - model animation:
https://povlab.yesbird.online/studio/?m=gears.glb
--
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 21 Oct 2025 21:33:51
Message: <68f8347f@news.povray.org>
Update is available (0.19 "Metal"):

1. Materials updated, metal finish adjusted according Alain suggestion.

2. Demo models updated.
-- 
YB


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From: yesbird
Subject: Re: POV-Ray studio
Date: 21 Oct 2025 21:38:59
Message: <68f835b3@news.povray.org>
https://povlab.yesbird.online/studio/
-- 
YB


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Attachments:
Download 'studio_19.png' (183 KB)

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studio_19.png


 

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