|
![](/i/fill.gif) |
Programmers or People who are intrested in beta-testing wanted.
I got the following mail from Riccardo, he has some quite intresting
POV-AddOns
in his pocket, both not yet 100% ready for use, so he would give them to the
community if there is someone intrested in supporting the project.
***************************************************************
Here follows the Mail:
***************************************************************
Hello,
currently my DXF to povray converter is in the following status:
I wrote it almost 2 years ago, in plain C, console only, pure ANSI. it
compiles on many places including macintosh.
It works with povray 3.1 which is what I still use(d) mostly. I don't know
if there were significative syntax changes but in any case the problem is
not there, read below.
DXF is a very variably "interpreted" format, so supporting all variations is
complicated. Also non-triangles could be used. I do not support all of
these.
I try to take the triangles and turn them into a triangle {} statement.
Since DXF groups objects by color I try to sort them and make a union {} for
them and put everything in a .inc file
this seems to work.
A further step is (on user request) smooth the triangles into
smooth_triangles {} . This is a bit more tricky: it requires sorting all the
triangles by the vertices and calculate the normals of each face . I have
code for that that _almost_ works. It will calculate some normals wrongly. I
attach a file as an example.
I think that smoothing is important and useful...
After this a long time passed and about one year ago or less I wanted to
turn the funcitons into objects and make an obj-c program with a GUI in
openstep like format.
... (shortened by me)
If there is interest, I could open a sourceforge or savannah or other
similar place. Origianlly I thought about making it non-crippled shareware.
That means, it works as it is and if you want, donate something? But since I
never released it there is no license. So coders, rise your hand :) I think
something free/almost free could be very useful. It could also be a starting
point for a blender PoVray export plugin or so.
Cheers,
Riccardo
*************************************************************
Intrested people please contact: rol### [at] tiscalinet it
*************************************************************
--Theo
-----------------------------------------------------------------------
Distributed Network-Rendering or Local SMP-Rendering. With SMPOV and
POV-Ray 3.6. * Download free at: http://www.it-berater.org/smpov.htm
Post a reply to this message
|
![](/i/fill.gif) |