POV-Ray : Newsgroups : povray.binaries.utilities : poseray conversion Server Time
22 Dec 2024 02:48:30 EST (-0500)
  poseray conversion (Message 1 to 6 of 6)  
From: Johan Feyaerts
Subject: poseray conversion
Date: 29 Aug 2002 10:08:37
Message: <3d6e2ae5$1@news.povray.org>
Hi,

I'm trying to convert a poseray character into pov with poser4. I've
exported it to an wavefront object file. When I read this with poseray
I get the following error :

OpenGL texture load error =[NOT FOUND] for male casual texture.tif

When I try the render with pov it also seems to miss some tiff files for
textures.
How can I get these files from poser? Do you need to export them separately
?


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From: Mike Williams
Subject: Re: poseray conversion
Date: 30 Aug 2002 15:09:27
Message: <i0aDQDABu2b9Ewzn@econym.demon.co.uk>
Wasn't it Johan Feyaerts who wrote:
>Hi,
>
>I'm trying to convert a poseray character into pov with poser4. I've
>exported it to an wavefront object file. When I read this with poseray
>I get the following error :
>
>OpenGL texture load error =[NOT FOUND] for male casual texture.tif
>
>When I try the render with pov it also seems to miss some tiff files for
>textures.
>How can I get these files from poser? Do you need to export them separately
>?

One of the (many) oddities with Poser is that it doesn't always record
the full path name of a texture map. I think it remembers all the places
that it's ever been told to look for a texture, and if you give it a
model which has incomplete or incorrect path names for the texture maps
it looks in those places and sorts it out for itself. I guess this makes
life easier when downloading new textured models and your machine has
folders with different names from that of the guy who created the model,
but it can be confusing if you're not expecting it.

That particular tiff you mention is probably in 
  C:\Program Files\Curious Labs\Poser4\Runtime\textures\
(it depends on where you installed Poser, and whether you're running
Poser 3, Poser 4 or Poser 5).

Most of the other texture maps are in subfolders of that folder.

Perhaps the best solution is to add that folder, and all its subfolders,
to your Library_Path in your master Povray.ini file, e.g.:
  Library_Path=C:\Program Files\Curious Labs\Poser4\Runtime\textures

This should fix most of the textures with missing paths, but it won't
fix any that have an existing, but incorrect, path. Unlike Poser, POV
assumes that if you give it a path, then that's the path it should use.

-- 
Mike Williams
Gentleman of Leisure


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From: Johan Feyaerts
Subject: Re: poseray conversion
Date: 30 Aug 2002 17:45:23
Message: <3d6fe773$1@news.povray.org>
any that have an existing, but incorrect, path. Unlike Poser, POV
> assumes that if you give it a path, then that's the path it should use.
>
I've copied the tif file  and now it's working indeed. Thanks.
 Strange though: person appeared black when i used tiff files in pov. Only
when I converted the textures to tga in poseray the thing rendered
correctly.


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From: Ken
Subject: Re: poseray conversion
Date: 30 Aug 2002 20:32:30
Message: <3D700F66.6CD2182D@pacbell.net>
Johan Feyaerts wrote:
> 
> any that have an existing, but incorrect, path. Unlike Poser, POV
> > assumes that if you give it a path, then that's the path it should use.
> >
> I've copied the tif file  and now it's working indeed. Thanks.
>  Strange though: person appeared black when i used tiff files in pov. Only
> when I converted the textures to tga in poseray the thing rendered
> correctly.

Not all tiff files are created equal and POV-Ray can only be designed to work
with so many different formats of the same image specification. Probably
the reason your "person" was black.

-- 
Ken Tyler


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From: Gilles Tran
Subject: Re: poseray conversion
Date: 1 Sep 2002 11:50:18
Message: <3d72373a@news.povray.org>

message de news: 3d6fe773$1@news.povray.org...

>  Strange though: person appeared black when i used tiff files in pov. Only
> when I converted the textures to tga in poseray the thing rendered
> correctly.

It's a bizarre issue with TIFF files, particularly those from Poser. The uv
vectors are inverted so it may be necessary to scale <1,-1,1> the image map.
Poseray fixes that automatically by adding the scaling factor.

G.

--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: FlyerX
Subject: Re: poseray conversion
Date: 11 Sep 2002 20:16:48
Message: <Xns9286C3FBADBBEflyerx@204.213.191.226>
Johan,

PoseRay has a search utility in the materials tab. Give it a root directory 
to start from and It will find the texture and add the needed path 
information. 

FlyerX
PoseRay's home
http://user.txcyber.com/~sgalls/


"Johan Feyaerts" <joh### [at] no_spamskynetbe> wrote in
news:3d6e2ae5$1@news.povray.org: 

> Hi,
> 
> I'm trying to convert a poseray character into pov with poser4. I've
> exported it to an wavefront object file. When I read this with poseray
> I get the following error :
> 
> OpenGL texture load error =[NOT FOUND] for male casual texture.tif
> 
> When I try the render with pov it also seems to miss some tiff files
> for textures.
> How can I get these files from poser? Do you need to export them
> separately ?
> 
> 
>


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