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From:  Light Beam 
Subject: Spline editor...
Date: 7 May 2002 16:10:05
Message: <3cd8349d@news.povray.org>
Someone interested by a "little" spline editor (I can achieve it, but I want
somebody's impressions) My programm can simply generate a sphere_sweep and
Copy or export 2 Pov...


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From: Lieut Data
Subject: Re: Spline editor...
Date: 8 May 2002 08:14:53
Message: <3cd916bd@news.povray.org>
Link? Attachment?

Im interested in seeing how others do this as well -- Im working on one of
my own too

"_Light_Beam_" <fac### [at] aolcom> wrote in message
news:3cd8349d@news.povray.org...
> Someone interested by a "little" spline editor (I can achieve it, but I
want
> somebody's impressions) My programm can simply generate a sphere_sweep and
> Copy or export 2 Pov...


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From:
Subject: Re: Spline editor...
Date: 8 May 2002 08:22:10
Message: <8q5idu8ts0np0dkj0g39fv7028957q4e23@4ax.com>
On Tue, 7 May 2002 22:19:24 +0200, "_Light_Beam_" <fac### [at] aolcom> wrote:
> Someone interested by a "little" spline editor (I can achieve it, but I want
> somebody's impressions) My programm can simply generate a sphere_sweep and
> Copy or export 2 Pov...

what your software does exactly ? is it only manipulation of centers and
radiuses ? (radii ?)

ABX


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From:  Light Beam 
Subject: Re: Spline editor...
Date: 8 May 2002 12:58:57
Message: <3cd95951@news.povray.org>
Programmed with Delphi 6, I'm not a mega power programmer, but you can place
the control point while clicking on the canvas, set the radius of each
sphere_sweep, change the spline kind (B, linear or cubic) and it have a
window to see the source of the sweep and you can modify them... (I don't
speak english very well, excuse me, I hope you undersatnd...)


8q5idu8ts0np0dkj0g39fv7028957q4e23@4ax.com...
> On Tue, 7 May 2002 22:19:24 +0200, "_Light_Beam_" <fac### [at] aolcom>
wrote:
> > Someone interested by a "little" spline editor (I can achieve it, but I
want
> > somebody's impressions) My programm can simply generate a sphere_sweep
and
> > Copy or export 2 Pov...
>
> what your software does exactly ? is it only manipulation of centers and
> radiuses ? (radii ?)
>
> ABX


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From: Harold Baize
Subject: Re: Spline editor...
Date: 8 May 2002 16:35:41
Message: <3cd98c1d$1@news.povray.org>
Would it be anything like SpilinEditor?
  http://www.flashnet.it/users/fn027571/spil/editor.html

I like that spline editor utility.

Harold


"_Light_Beam_" <fac### [at] aolcom> wrote in message
news:3cd8349d@news.povray.org...
> Someone interested by a "little" spline editor (I can achieve it, but I
want
> somebody's impressions) My programm can simply generate a sphere_sweep and
> Copy or export 2 Pov...
>
>


Post a reply to this message

From: Lieut Data
Subject: Re: Spline editor...
Date: 9 May 2002 14:41:01
Message: <3cdac2bd@news.povray.org>
> Would it be anything like SpilinEditor?
>   http://www.flashnet.it/users/fn027571/spil/editor.html
>
> I like that spline editor utility.
>

Me too.. it looks like It has been updated recently! Cant find the download
button :-(

Ah well, I keep working on mine too :-)


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From: Harold Baize
Subject: Re: Spline editor...
Date: 9 May 2002 15:12:02
Message: <3cdaca02@news.povray.org>
Well, I don' t think it has been updated since 1998 (4 years).
Here is the main page where you can download:

http://www.flashnet.it/users/fn027571/spil/

HB

"Lieut_Data" <lIe### [at] yahOOcom> wrote in message
news:3cdac2bd@news.povray.org...
> > Would it be anything like SpilinEditor?
> >   http://www.flashnet.it/users/fn027571/spil/editor.html
> >
> > I like that spline editor utility.
> >
>
> Me too.. it looks like It has been updated recently! Cant find the
download
> button :-(
>
> Ah well, I keep working on mine too :-)
>
>
>
>


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From: Lieut Data
Subject: Re: Spline editor...
Date: 9 May 2002 21:40:24
Message: <3cdb2508$1@news.povray.org>
Ahh.. the link you provided had a screen shot of the prism object
rendered... that must still be in "beta" :-)

Thanx
"Harold Baize" <bai### [at] itsaucsfedu> wrote in message
news:3cdaca02@news.povray.org...
> Well, I don' t think it has been updated since 1998 (4 years).
> Here is the main page where you can download:
>
> http://www.flashnet.it/users/fn027571/spil/
>
> HB
>
> "Lieut_Data" <lIe### [at] yahOOcom> wrote in message
> news:3cdac2bd@news.povray.org...
> > > Would it be anything like SpilinEditor?
> > >   http://www.flashnet.it/users/fn027571/spil/editor.html
> > >
> > > I like that spline editor utility.
> > >
> >
> > Me too.. it looks like It has been updated recently! Cant find the
> download
> > button :-(
> >
> > Ah well, I keep working on mine too :-)
> >
> >
> >
> >
>
>


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From: Alex Falappa
Subject: Re: Spline editor...
Date: 10 May 2002 05:03:12
Message: <3cdb8cd0@news.povray.org>
The homepage of SpilinEditor has changed sometime ago (but not the program
which hasn't update since then).
The new page is:
http://www.falappa.net/alessandro/apps/spilin/index.html

The download section is almost at the bottom.

> Ahh.. the link you provided had a screen shot of the prism object
> rendered... that must still be in "beta" :-)
>
> Thanx
> "Harold Baize" <bai### [at] itsaucsfedu> wrote in message
> news:3cdaca02@news.povray.org...
> > Well, I don' t think it has been updated since 1998 (4 years).

Sad but true

> > Here is the main page where you can download:
> >
> > http://www.flashnet.it/users/fn027571/spil/
> >
> > HB
> >
> > "Lieut_Data" <lIe### [at] yahOOcom> wrote in message
> > news:3cdac2bd@news.povray.org...
> > > > Would it be anything like SpilinEditor?
> > > >   http://www.flashnet.it/users/fn027571/spil/editor.html
> > > >
> > > > I like that spline editor utility.
> > > >
> > >
> > > Me too.. it looks like It has been updated recently! Cant find the
> > download
> > > button :-(
> > >
> > > Ah well, I keep working on mine too :-)

I was mumbling a total rewrite targeting several platforms, but it's hard to
choose the programming environment:
1 - use Java and OpenGL4Java bindings
2 - use Python and PyOpenGL bindings
3 - use C++ and some cross platform GUI toolkit such as WxWindows or FLTK
4 - do you know something else which will run on Windows, Linux and MacOS ?

Alessandro


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From:  Light Beam 
Subject: Re: Spline editor...
Date: 11 May 2002 12:09:20
Message: <3cdd4230@news.povray.org>
I try Spilin Editor but its only makes extrusions or lathe objects, I'm
searching for a programm that made only splines (to use with sweeps) thats
what I making...


3cdb8cd0@news.povray.org...
> The homepage of SpilinEditor has changed sometime ago (but not the program
> which hasn't update since then).
> The new page is:
> http://www.falappa.net/alessandro/apps/spilin/index.html
>
> The download section is almost at the bottom.
>
> > Ahh.. the link you provided had a screen shot of the prism object
> > rendered... that must still be in "beta" :-)
> >
> > Thanx
> > "Harold Baize" <bai### [at] itsaucsfedu> wrote in message
> > news:3cdaca02@news.povray.org...
> > > Well, I don' t think it has been updated since 1998 (4 years).
>
> Sad but true
>
> > > Here is the main page where you can download:
> > >
> > > http://www.flashnet.it/users/fn027571/spil/
> > >
> > > HB
> > >
> > > "Lieut_Data" <lIe### [at] yahOOcom> wrote in message
> > > news:3cdac2bd@news.povray.org...
> > > > > Would it be anything like SpilinEditor?
> > > > >   http://www.flashnet.it/users/fn027571/spil/editor.html
> > > > >
> > > > > I like that spline editor utility.
> > > > >
> > > >
> > > > Me too.. it looks like It has been updated recently! Cant find the
> > > download
> > > > button :-(
> > > >
> > > > Ah well, I keep working on mine too :-)
>
> I was mumbling a total rewrite targeting several platforms, but it's hard
to
> choose the programming environment:
> 1 - use Java and OpenGL4Java bindings
> 2 - use Python and PyOpenGL bindings
> 3 - use C++ and some cross platform GUI toolkit such as WxWindows or FLTK
> 4 - do you know something else which will run on Windows, Linux and MacOS
?
>
> Alessandro
>
>


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