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I'm having some trouble using material maps in Moray 3.3's Material Editor.
In the Material Editor I do this: Create Material > Material Map, assign
the material I want (i've tried bmp, tga, gif, jpgs, they all don't work)
and click on Preview to see what it will look like, and what I get is an all
black object. The material I selected doesn't seem to be used. I've tried
adding a Normal and Finish the [standard texture] that is under [material
map] and still, my map isn't being used. What am I doing wrong?
Post a reply to this message
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Actually, I've figured out what I was doing wrong. What I really wanted was
to create was a
[standard texture]
[pigment]
[image map]
I thought the Material Map is what creates the result I want. By the way,
what is a Material Map for then?
"Paragon" <use### [at] hostcom> wrote in message news:3b7b5f3a@news.povray.org...
> I'm having some trouble using material maps in Moray 3.3's Material
Editor.
> In the Material Editor I do this: Create Material > Material Map, assign
> the material I want (i've tried bmp, tga, gif, jpgs, they all don't work)
> and click on Preview to see what it will look like, and what I get is an
all
> black object. The material I selected doesn't seem to be used. I've
tried
> adding a Normal and Finish the [standard texture] that is under [material
> map] and still, my map isn't being used. What am I doing wrong?
>
>
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"Paragon" <use### [at] hostcom> wrote in message
news:3b7b60d9$1@news.povray.org...
> Actually, I've figured out what I was doing wrong. What I really wanted
was
> to create was a
>
> [standard texture]
> [pigment]
> [image map]
>
> I thought the Material Map is what creates the result I want. By the way,
> what is a Material Map for then?
For specifying textures according to a base (image) map. The textures go
where indexed colors are; so say you have a simple black and white line art
image used as the material_map, as long as the palette index is 0=black and
1=white:
material_map {
gif "image.gif"
texture {Marble}
texture {Sand}
}
I need to tell you that this was the wrong group to post in (povray.moray
even better than povray.general), only for uploading utility files here at
povray.binaries.utilities.
Bob H.
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