Well... just as an FYI and progress report, here's a little snippet of a
screenshot of the model converter I'm working on.
As you can see... it's running on MacOS X and uses Aqua. It's written in
Java, so the same 'binary' will run everywhere. And on the Mac, all you
need to do is download and double-click on the .jar. Yes, it's doing UV
mapping already of Quake III models, and I'm tuning the .obj support
now.
I'm also kinda trying to see if there are any potential mac users
actually interested in it.
--
Jon A. Cruz
http://www.geocities.com/joncruz/action.html
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