POV-Ray : Newsgroups : povray.binaries.utilities : Request: POV to MDL converter Server Time
1 Nov 2024 01:21:46 EDT (-0400)
  Request: POV to MDL converter (Message 1 to 9 of 9)  
From: SWIFT ETEBA
Subject: Request: POV to MDL converter
Date: 5 Oct 1999 02:54:08
Message: <37f9a090@news.povray.org>
Is there any utility to convert a .POV file to a .MDL file?
I already know that the pov2mdl utility converts a .POV (ver.2.2) to an .MDL
file, but POV-Ray is now in 3.02 version.
And, sory but, working with a program like Moray, or something similar, is
much easier than to work with text editor.
My problem is that I made an object in POV-Ray that demands exact
coordinates, made possible only with an #while...#end procedure and a polar
to cartesian coordinates conversion. From that I know that sort of things is
not possible for Moray. Is that object that I want to transfer to Moray and
that is the reason for the conversion utility.
Thanks in advance
Margaritis Paktitis


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From: Ken
Subject: Re: Request: POV to MDL converter
Date: 5 Oct 1999 03:03:58
Message: <37F9A2D9.5B57D256@pacbell.net>
SWIFT ETEBA wrote:
> 
> Is there any utility to convert a .POV file to a .MDL file?
> I already know that the pov2mdl utility converts a .POV (ver.2.2) to an .MDL
> file, but POV-Ray is now in 3.02 version.
> And, sory but, working with a program like Moray, or something similar, is
> much easier than to work with text editor.
> My problem is that I made an object in POV-Ray that demands exact
> coordinates, made possible only with an #while...#end procedure and a polar
> to cartesian coordinates conversion. From that I know that sort of things is
> not possible for Moray. Is that object that I want to transfer to Moray and
> that is the reason for the conversion utility.
> Thanks in advance
> Margaritis Paktitis

I am sorry to tell you that you will find no such utility and I know of
no person willing to work on making one.

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


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From: Tony Vigil
Subject: Re: Request: POV to MDL converter
Date: 6 Oct 1999 14:09:57
Message: <37FB904A.D43FD4EC@emc-inc.com>
You can put your object into an INC file & create a UDO file for Moray so you
can place the object in your Moray-created scene.

SWIFT ETEBA wrote:

> Is there any utility to convert a .POV file to a .MDL file?
> I already know that the pov2mdl utility converts a .POV (ver.2.2) to an .MDL
> file, but POV-Ray is now in 3.02 version.
> And, sory but, working with a program like Moray, or something similar, is
> much easier than to work with text editor.
> My problem is that I made an object in POV-Ray that demands exact
> coordinates, made possible only with an #while...#end procedure and a polar
> to cartesian coordinates conversion. From that I know that sort of things is
> not possible for Moray. Is that object that I want to transfer to Moray and
> that is the reason for the conversion utility.
> Thanks in advance
> Margaritis Paktitis


Post a reply to this message

From: Rick [Kitty5]
Subject: Re: Request: POV to MDL converter
Date: 7 Oct 1999 00:55:59
Message: <37fc27df@news.povray.org>
> I already know that the pov2mdl utility converts a .POV (ver.2.2) to an
.MDL
> file, but POV-Ray is now in 3.02 version.

I find pov2mdl even tho its 2.2 only is extremly usefull, its just takes a
bit of patence tweaking the source file to pov2.2 spec, and stripping out
the unsuported objects, then recreating them in moray..

it just takes a bit of patence

Rick


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From: Takis Paktitis
Subject: Re: Request: POV to MDL converter
Date: 7 Oct 1999 14:09:42
Message: <37fce1e6@news.povray.org>
OK. Thanks for your reply.
I think that is much better to work in a graphical interface like Moray than
in a text editor like POV-Ray. I also think that Moray owes its existance
because POV-Ray exists. Thats why I believe the development team in Moray
MUST think of a way to transfer (convert) a .POV file to a .MDL format.
Further more I think that any program that exports scenes to POV-Ray format
must have a way to import scenes from Moray. I know that is a difficult
(maybe to difficult) task to be accomplished but this would be a very nice
feature.
Any way I believe in the good will of the users of Moray and POV-Ray and I
will wait for the moment of a message "ANOUNCE: POV2MDL converter".
Thanks again
Margaritis Paktitis

37F9A2D9.5B57D256@pacbell.net...
> I am sorry to tell you that you will find no such utility and I know of
> no person willing to work on making one.
>
> --
> Ken Tyler
> 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html


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From: Ken
Subject: Re: Request: POV to MDL converter
Date: 7 Oct 1999 14:47:04
Message: <37FCEA95.AB4FCF3B@pacbell.net>
Takis Paktitis wrote:
> 
> OK. Thanks for your reply.
> I think that is much better to work in a graphical interface like Moray than
> in a text editor like POV-Ray. I also think that Moray owes its existance
> because POV-Ray exists. Thats why I believe the development team in Moray
> MUST think of a way to transfer (convert) a .POV file to a .MDL format.
> Further more I think that any program that exports scenes to POV-Ray format
> must have a way to import scenes from Moray. I know that is a difficult
> (maybe to difficult) task to be accomplished but this would be a very nice
> feature.
> Any way I believe in the good will of the users of Moray and POV-Ray and I
> will wait for the moment of a message "ANOUNCE: POV2MDL converter".
> Thanks again
> Margaritis Paktitis

 I am not arguing that for some people working in a modelling program
is easier. I also agree for such people that it would be nice if their
modelling program of choice had the ability to import .pov files. A lot
can also be said of a person who is willing to learn how to code in a
text editor to produce the kind of scene they imagine in their head.
I can assure you that you will learn a lot more about POV-Ray if you
do spend some scene development time in Pov's text language only.

 What you do not understand though is the complexity of the conversion
process. In order for Moray to be able to read .pov files you would
essentially have to build a Pov language parser into Moray that is
equal to the language parser already available *AS* POV-Ray. I have
talked with the author or Moray and he is not happy with the idea of
adding that much overhead to the program plus the complex programming
task involved. It just is not as simple as you would think or it would
have been done already.

 To make it as a stand alone conversion program still has the problems
associated with writing a program what will parse the Pov language
and then convert it into a format that Moray would recognize. Again
it is not a weekend project that just anyone could do. It would take
someone with as much experience as the programmers of POV-Ray to write
such a parser and there are few of those around that have time on
their hands for this type of work. In fact if someone actually did
write such a program they would likely want to be paid for it instead
of offering it for free like many of the other Pov related utilities
are.

 Again I am not against the idea but I do realize just how difficult
it would be to do and how much time it would probably take to program
such a utility.

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


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From: SWIFT ETEBA
Subject: Re: Request: POV to MDL converter
Date: 8 Oct 1999 03:04:25
Message: <37fd9779@news.povray.org>
Thanks once more for your reply Ken.
I understand that what I ask for is basicaly a new application.
I also understand that is a very dificult task requering a lot of effort.
But I do understand that an utility like 3Dto3d is a very difficult
programming task also. I really admire Thomas Beier for his patience and
programming abilities.
Anyway my first request was more an undercover question, a secret "desire"
than a real request.
I now understand. This kind of conversion is not possible at least for the
time being.
Thanks again fot the time you took to reply to me.
Margaritis Paktitis

>
> I am not arguing that for some people working in a modelling program
>is easier. I also agree for such people that it would be nice if their
>modelling program of choice had the ability to import .pov files. A lot
>can also be said of a person who is willing to learn how to code in a
>text editor to produce the kind of scene they imagine in their head.
>I can assure you that you will learn a lot more about POV-Ray if you
>do spend some scene development time in Pov's text language only.
>
> What you do not understand though is the complexity of the conversion
>process. In order for Moray to be able to read .pov files you would
>essentially have to build a Pov language parser into Moray that is
>equal to the language parser already available *AS* POV-Ray. I have
>talked with the author or Moray and he is not happy with the idea of
>adding that much overhead to the program plus the complex programming
>task involved. It just is not as simple as you would think or it would
>have been done already.
>
> To make it as a stand alone conversion program still has the problems
>associated with writing a program what will parse the Pov language
>and then convert it into a format that Moray would recognize. Again
>it is not a weekend project that just anyone could do. It would take
>someone with as much experience as the programmers of POV-Ray to write
>such a parser and there are few of those around that have time on
>their hands for this type of work. In fact if someone actually did
>write such a program they would likely want to be paid for it instead
>of offering it for free like many of the other Pov related utilities
>are.
>
> Again I am not against the idea but I do realize just how difficult
>it would be to do and how much time it would probably take to program
>such a utility.
>
>--
>Ken Tyler
>1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
>http://home.pacbell.net/tylereng/index.html


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From: SWIFT ETEBA
Subject: Re: Request: POV to MDL converter
Date: 8 Oct 1999 03:05:06
Message: <37fd97a2@news.povray.org>
Thanks for your reply.
Margaritis Paktitis

>You can put your object into an INC file & create a UDO file for Moray so
you
>can place the object in your Moray-created scene.
>
>SWIFT ETEBA wrote:
>
>> Is there any utility to convert a .POV file to a .MDL file?
>> I already know that the pov2mdl utility converts a .POV (ver.2.2) to an
.MDL
>> file, but POV-Ray is now in 3.02 version.
>> And, sory but, working with a program like Moray, or something similar,
is
>> much easier than to work with text editor.
>> My problem is that I made an object in POV-Ray that demands exact
>> coordinates, made possible only with an #while...#end procedure and a
polar
>> to cartesian coordinates conversion. From that I know that sort of things
is
>> not possible for Moray. Is that object that I want to transfer to Moray
and
>> that is the reason for the conversion utility.
>> Thanks in advance
>> Margaritis Paktitis
>


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From: SWIFT ETEBA
Subject: Re: Request: POV to MDL converter
Date: 8 Oct 1999 03:05:28
Message: <37fd97b8@news.povray.org>
Thanks for your reply
Margaritis Paktitis

>
>> I already know that the pov2mdl utility converts a .POV (ver.2.2) to an
>.MDL
>> file, but POV-Ray is now in 3.02 version.
>
>I find pov2mdl even tho its 2.2 only is extremly usefull, its just takes a
>bit of patence tweaking the source file to pov2.2 spec, and stripping out
>the unsuported objects, then recreating them in moray..
>
>it just takes a bit of patence
>
>Rick
>
>


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