POV-Ray : Newsgroups : povray.binaries.utilities : 'Replace' macro Server Time
23 Dec 2024 07:47:23 EST (-0500)
  'Replace' macro (Message 1 to 4 of 4)  
From: TonyB
Subject: 'Replace' macro
Date: 30 Apr 1999 18:40:40
Message: <372A0EA4.1C0A1FB9@panama.phoenix.net>
I hope you remember my ascale macro. As you can tell, my macros are
really simple. This one is simple as pi. j/k

Have you ever wanted to be able to difference AND intersect 2 objects at
the same time? Well now you can! It is in it's beginning stages. Please
improve on it if you want to. One improvement would be to change the
pigment for a texture. I have included an example file with the macro
inside it. Enjoy.

PS: If this is totally useless and this effect can be achieved in some
really simple way, please crown me as the useless macro champion. (=


Post a reply to this message


Attachments:
Download 'replace.pov.txt' (1 KB)

From: Spider
Subject: Re: 'Replace' macro
Date: 1 May 1999 02:09:42
Message: <372A8B56.2ECA0A8E@bahnhof.se>
Wrong group...

This should be in povray.text.scene-files.
Just have to add this. the third OT post here recently..
:-)


TonyB wrote:
> 
> I hope you remember my ascale macro. As you can tell, my macros are
> really simple. This one is simple as pi. j/k
> 
> Have you ever wanted to be able to difference AND intersect 2 objects at
> the same time? Well now you can! It is in it's beginning stages. Please
> improve on it if you want to. One improvement would be to change the
> pigment for a texture. I have included an example file with the macro
> inside it. Enjoy.
> 
> PS: If this is totally useless and this effect can be achieved in some
> really simple way, please crown me as the useless macro champion. (=
> 
>   --------------------------------------------------------------------------------
>                   Name: replace.pov
>    replace.pov    Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
>               Encoding: base64

-- 
//Spider    --  [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
	Get ahead, go figure, go ahead and pull the trigger
		Everything under the gun
			--"Sisters Of Mercy" -- "Under The Gun"


Post a reply to this message

From: TonyB
Subject: Re: 'Replace' macro
Date: 1 May 1999 16:34:52
Message: <372B42A5.C8A04F1E@panama.phoenix.net>
Oh, gee. I'm sorry. I saw some macros here and I thought this was the correct group.
Please forgive
me. I'll put it where it's suppposed to be. Thank you Spider.

Spider wrote:

> Wrong group...
>
> This should be in povray.text.scene-files.
> Just have to add this. the third OT post here recently..
> :-)
>
> TonyB wrote:
> >
> > I hope you remember my ascale macro. As you can tell, my macros are
> > really simple. This one is simple as pi. j/k
> >
> > Have you ever wanted to be able to difference AND intersect 2 objects at
> > the same time? Well now you can! It is in it's beginning stages. Please
> > improve on it if you want to. One improvement would be to change the
> > pigment for a texture. I have included an example file with the macro
> > inside it. Enjoy.
> >
> > PS: If this is totally useless and this effect can be achieved in some
> > really simple way, please crown me as the useless macro champion. (=
> >
> >   --------------------------------------------------------------------------------
> >                   Name: replace.pov
> >    replace.pov    Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
> >               Encoding: base64
>
> --
> //Spider    --  [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
> And the meek'll inherit what they damn well please
>         Get ahead, go figure, go ahead and pull the trigger
>                 Everything under the gun
>                         --"Sisters Of Mercy" -- "Under The Gun"


Post a reply to this message

From: Jean Montambeault
Subject: Re: 'Replace' macro
Date: 2 May 1999 00:09:19
Message: <372bc1df.0@news.povray.org>

>Oh, gee. I'm sorry. I saw some macros here and I thought this was the
correct group. Please forgive
>me. I'll put it where it's suppposed to be. Thank you Spider.
>
>Spider wrote:
>
>> Wrong group...


    I'd say that your judgment, Tony, was good and I don't see how I would
have found it if it had been treated as a simple scene file, which it isn't.
This some neat little code and I'll recommend it to Andrew Cocker who's
trying to get the hang of macros.

    Jean.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.