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From: Rodney Byman
Subject: blob modelling
Date: 10 Mar 1999 01:04:32
Message: <36e60b70.0@news.povray.org>
If anyone is interested  in a fully featured BLOB modelling program please
visit
my web site at
http://www.geocities.com/SiliconValley/Ridge/6532/bmaster.html


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From: Ken
Subject: Re: blob modelling - Try this link instead !
Date: 10 Mar 1999 01:37:12
Message: <36E6122E.6850B109@pacbell.net>
Rodney Byman wrote:
> 
> If anyone is interested  in a fully featured BLOB modelling program please
> visit
> my web site at
> http://www.geocities.com/SiliconValley/Ridge/6532/bmaster.html

The above link didn't work but this one will.
http://www.geocities.com/SiliconValley/Ridge/6532/bmaster.htm

Thank you for the offer of this software. There have been many people
waiting a long time for a blob modeling program that will do both
spheres and cylindrical blobs and it looks like a nice piece of work
at that. I look forward to trying it out and I'll let you know what
I think after I get used to working with it.

Thanks,

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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From: Ph Gibone
Subject: Re: blob modelling
Date: 10 Mar 1999 03:14:23
Message: <36e629df.0@news.povray.org>
I did : it looks very good, I can't wait trying it,
just one suggestion : could you make a MORAY plugin version (you could get
rid of many things (texture editor for instance !))

Great Work : we needed it !

Philippe



>If anyone is interested  in a fully featured BLOB modelling program please
>visit
>my web site at
>http://www.geocities.com/SiliconValley/Ridge/6532/bmaster.html
>
>
>
>


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From: Gail Shaw
Subject: Re: blob modelling
Date: 10 Mar 1999 09:10:45
Message: <36e67d65.0@news.povray.org>
Ph Gibone wrote in message <36e629df.0@news.povray.org>...
>I did : it looks very good, I can't wait trying it,
>just one suggestion : could you make a MORAY plugin version (you could get
>rid of many things (texture editor for instance !))
>
>Great Work : we needed it !
>


Please don't convert it to a moray plug in only. Not all pov users use pov,
and even
those of us who hand code our scenes could use this, I know I do.

Gail
******************************************************************
* gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
* http://www.rucus.ru.ac.za/~gail/ * Insert cup and press any key *
*******************************************************************
   My Software never has bugs, It just develops random features
*******************************************************************


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From: Rudy Velthuis
Subject: Re: blob modelling
Date: 10 Mar 1999 13:03:41
Message: <36e6b3fd.0@news.povray.org>
Gail Shaw schrieb in Nachricht <36e67d65.0@news.povray.org>...

>Not all pov users use pov,

Ah, I see. You just do the pixel per pixel calculations by hand, using the
source code as a guideline?

Just kidding, I suppose you meant: "not all pov users use Moray,"

--
Rudy


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From: Ph Gibone
Subject: Re: blob modelling
Date: 10 Mar 1999 13:11:57
Message: <36e6b5ed.0@news.povray.org>

>
>Ph Gibone wrote in message <36e629df.0@news.povray.org>...
>>I did : it looks very good, I can't wait trying it,
>>just one suggestion : could you make a MORAY plugin version (you could get
>>rid of many things (texture editor for instance !))
>>
>>Great Work : we needed it !
>>
>
>
>Please don't convert it to a moray plug in only. Not all pov users use pov,
>and even
>those of us who hand code our scenes could use this, I know I do.
>
>Gail
>******************************************************************
>* gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
>* http://www.rucus.ru.ac.za/~gail/ * Insert cup and press any key *
>*******************************************************************
>   My Software never has bugs, It just develops random features
>*******************************************************************


I never meant moray plugin *ONLY*, but Moray is a little weak about Blobs...

Philippe


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From: Andrew Cocker
Subject: Re: blob modelling
Date: 10 Mar 1999 14:41:38
Message: <36e6caf2.0@news.povray.org>
Gail Shaw wrote in message <36e67d65.0@news.povray.org>...
>
<snip>
Not all pov users use pov,...
<snip>

..what do the others use?..<g>

----------
Andy


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From: Rick
Subject: Re: blob modelling
Date: 10 Mar 1999 18:34:06
Message: <36e7016e.0@news.povray.org>
>>Not all pov users use pov,
>
>Ah, I see. You just do the pixel per pixel calculations by hand, using the
>source code as a guideline?

Better than basket weaving I suppose, must suggest that to matron, but they
don't allow us pens here, I wonder if crayon would do...??


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From: Dearmad
Subject: Re: blob modelling
Date: 10 Mar 1999 23:28:52
Message: <36E7477A.A96DF048@europa.com>
Rodney Byman wrote:
> 
> If anyone is interested  in a fully featured BLOB modelling program please
> visit
> my web site at
> http://www.geocities.com/SiliconValley/Ridge/6532/bmaster.html

Awesome... I wonder... might you allow plugins or... perhaps you could
add UDO support for MORAY or... send me your output scripting code and
let me write it!  I hunger for this utility but I lack the math skills
to do any *preview* window stuff so any blob modeller I would do would
be worthless.

I'd also slip in Polyray support, but then I'm a freak that way.

just lemme know if begging or kowtowing will help.

-- 
Stuff for POLYRAY, some raytraced images, and
DTA can be found at:
http://www.europa.com/~dearmad


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From: Dearmad
Subject: Re: blob modelling
Date: 10 Mar 1999 23:48:34
Message: <36E74C18.B7FB33E8@europa.com>
Or... maybe the .BMF format you'll be using will be open?  I can just
write a tag-end converter for my own purposes.

Thanks for any consideration you give this.


-- 
Stuff for POLYRAY, some raytraced images, and
DTA can be found at:
http://www.europa.com/~dearmad


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