POV-Ray : Newsgroups : povray.binaries.utilities : Announce: 3DWin 3.2 , a 3D file format converter + OpenGL Viewer Server Time
1 Nov 2024 09:21:40 EDT (-0400)
  Announce: 3DWin 3.2 , a 3D file format converter + OpenGL Viewer (Message 1 to 2 of 2)  
From: Thomas Baier
Subject: Announce: 3DWin 3.2 , a 3D file format converter + OpenGL Viewer
Date: 8 Aug 1998 11:55:53
Message: <35CC671A.43547423@ibm.net>
Hi,

This program is a small utility to view and convert 3D
files to a number of other 3D formats. It can generate
smooth triangles for those formats  that support it,
allowing you to specify the angle under which the
faces should be smoothed. Additional each mesh could
be sized and unified (correcting bad face normals).

3DWin 3.2 is available at
 http://ourworld.compuserve.com/homepages/thbaier/tools.htm


Whats new:

 - Imagine export long names fixed
 - Drag&Drop
 - LightSetup
 - 2 new render modes (point, double face)

   Import:

    Generic ASCII format (*.raw)
    3dStudio (*.3ds, *.prj)
    Imagine (*.obj, *.iob)
    Lightwave (*.lwo)
 Autodesk (*.dxf)
 POV-Ray (*.pob)
 WaveFront (*.obj)

   Export:
    Generic ASCII format (*.raw)
    3dStudio (*.3ds, *.asc)
    Imagine (*.obj, *.iob)
    Lightwave (*.lws, *.lwo)
    Autodesk (*.dxf)
    RenderWare (*.rwx)
    VRML 1.0 (*.wrl)
    HighLight (*.obt)
    Direct X format for Microsoft (*.x)
    Real 3D (*.rpl, *.obj)
    POV-Ray and Moray (*.inc, *.udo)
    Polray and Moray (*.inc, *.udo)
 WaveFront (*.obj)
 OpenGL (*.C)



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From: Lue Ebra
Subject: Re: Announce: 3DWin 3.2 , a 3D file format converter + OpenGL Viewer(off-topic)
Date: 23 Jan 1999 08:30:43
Message: <36a9cf03.0@news.povray.org>
I know this is a little off topic, but..
Can I assume that there will be no further development on pov2mdl?
Just curious.
Thomas Baier wrote in message <35CC671A.43547423@ibm.net>...
>Hi,
>
>This program is a small utility to view and convert 3D
>files to a number of other 3D formats. It can generate
>smooth triangles for those formats  that support it,
>allowing you to specify the angle under which the
>faces should be smoothed. Additional each mesh could
>be sized and unified (correcting bad face normals).
>
>3DWin 3.2 is available at
> http://ourworld.compuserve.com/homepages/thbaier/tools.htm
>
>
>Whats new:
>
> - Imagine export long names fixed
> - Drag&Drop
> - LightSetup
> - 2 new render modes (point, double face)
>
>   Import:
>
>    Generic ASCII format (*.raw)
>    3dStudio (*.3ds, *.prj)
>    Imagine (*.obj, *.iob)
>    Lightwave (*.lwo)
> Autodesk (*.dxf)
> POV-Ray (*.pob)
> WaveFront (*.obj)
>
>   Export:
>    Generic ASCII format (*.raw)
>    3dStudio (*.3ds, *.asc)
>    Imagine (*.obj, *.iob)
>    Lightwave (*.lws, *.lwo)
>    Autodesk (*.dxf)
>    RenderWare (*.rwx)
>    VRML 1.0 (*.wrl)
>    HighLight (*.obt)
>    Direct X format for Microsoft (*.x)
>    Real 3D (*.rpl, *.obj)
>    POV-Ray and Moray (*.inc, *.udo)
>    Polray and Moray (*.inc, *.udo)
> WaveFront (*.obj)
> OpenGL (*.C)
>

>
>


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