POV-Ray : Newsgroups : povray.binaries.utilities : POV-Ray Utilities List: Part 2 of 3 Server Time
1 Nov 2024 13:20:09 EDT (-0400)
  POV-Ray Utilities List: Part 2 of 3 (Message 1 to 1 of 1)  
From: Shawn Fumo
Subject: POV-Ray Utilities List: Part 2 of 3
Date: 13 Nov 1997 23:09:00
Message: <346BCEDC.496F@the-spa.com>
Shawn Fumo's POV-Ray Utilities List
Release 4 -- May 31, 1997
Part 2 of 3

#############################################################
3 -- Object Generators
#############################################################

=============================================================
3.1 -- Lsystems/Trees
=============================================================

----Lparser----

  Work: Lau### [at] cmgnl
Version: 4.0
Platform: MSDOS/Windows(in a dos box)
Tryout Type: Freeware
Export: RenderStar/POV(2.2+)/DXF/RAW/BLB/WRL
WWW: http://www.xs4all.nl/~ljlapre/index.html

----LSys32----
Author: Chris Lichti -- Home: chl### [at] mindspringcom
  Work: chlichti+@cs.cmu.edu
Version: beta? (2/5/97)
Platform: Windows
Tryout Type: Free
WWW: http://www.mindspring.com/~chlichti/html/lsys32.html
Notes: A graphical front-end program for Lparser 4.0

----PTD Nested Loop Trees----
Author: Paul T. Dawson -- ptd### [at] voicenetcom
  goo### [at] geocitiescom
Version: First released version (no ver. #)
File Type: Include File
WWW: http://www.voicenet.com/~ptdawson/tree.htm

----RTEvol (RayTraced Evolution)----
Author: Nguyen Duc Cuong -- juh### [at] rztu-ilmenaude or
  cn1### [at] irzinftu-dresdende
Version: 1.0Beta_PatchLevel #2
Platforms: Win95/NT--SunOS(5.5)--Irix(5.3)
Tryout Type: Freeware
Export: Any raytracer/renderer using an ascii file fomat.
Source Code: No
WWW: http://www.rz.tu-ilmenau.de/~juhu/GX/RTEvol/index.html
Notes: The new version (due to be out anytime now) will support
  animation and raycasting.

----SelfTree----
Author: Stephan Kuhagen -- stk### [at] informatikuni-bremende
Version:
File Type: Include File
WWW: http://www.informatik.uni-bremen.de/~stk/trees/trees.html

----TreeForm----
Author: Peter Shafer -- dea### [at] europacom
Version: 1.00
Platform: MSDOS--Windows(in DOS box)
Tryout Type: Freeware
Export: UDO(Moray 2+)--CTDS(3.0+)
WWW: http://www.europa.com/~dearmad/dork.htm
Notes: Comes with CTDS (Connect The Dots) 3.0

----TREE.EXE----
Author: Jim ? -- val### [at] ionetnet
Version: 1.2?
Platform: ?
Export: POV(3.0)--Polyray(1.8)
WWW: http://www.ionet.net/~valmill/

----Tree.POV----
Author: Sonya Roberts -- son### [at] geocitiescom
Version: 2.0
File Type: Include File
WWW: http://www.geocities.com/SoHo/Lofts/1022/



=============================================================
3.2 -- Geodesic Domes
=============================================================

----DOME----
Author: Rick J. Bono -- rjb### [at] hilinenet
        Marc St-Jean -- mar### [at] qccskca (MacOS Port)
Version: 4.6
Platform: MSDOS--UNIX--MacOS
Tryout Type: Freeware (GNU)
Export: DXF/POV/WRL/DAT/PRN
Source Code: Yes (Borland C++) 
  No unix binaries but has Unix/Linux defines + makefile for
  compilation onto Linux, etc.
WWW: http://www.cris.com/~rjbono/html/domes.html
FTP: ftp://ftp.teleport.com/pub/users/pdx4d/bin/dome46.zip (MSDOS)
Description: Command-line geodesic dome maker. Supports Tetrahedron,
  Octahedron & Icosahedron Polyhedron types. Generates Symmetry
  Triangles and Full Spheres for Class I & II Structures. 
  "Buckyball" Structuring (now includes all three polyhedron types).
  Elliptical Geodesics, and functions for calculating Point,
  Edge & Face Coordinates. 
Notes: Also includes a DXFtoPOV utility.

----Geodome----
Author: ?
Version: ?
Platform: MSDOS
Tryout Type: ?
Interface Type: Command-line
Export: POV include file.
Source Code: Yes
WWW: http://www.dhc.net/~swallace/review1.htm#dome

=============================================================
3.3 -- Legos
=============================================================

----L3G0----
Author: Paul Gyugyi -- pau### [at] gyugyicom
WWW: http://www.gyugyi.com/l3g0/

----L3G0 for POV-Ray----
Author: Filip Spacek -- spa### [at] geocitiescom
Version: ?
File Type: Include File
WWW: http://www.geocities.com/SiliconValley/Park/6522/
Notes: This is just a conversion of the origional L3G0: 
  See above.

(*)----L3G0studio----
Author: Filip ? -- spa### [at] geocitiescom
Version: Early beta
Platform: MSDOS?
Tryout Type: Freeware
WWW: http://www.geocities.com/SiliconValley/Park/6522/
Notes: Supports 4 of the include files so far.
Description: Graphical Modeller for L3G0 library for POV-Ray.
  

=============================================================
3.4 -- Fonts
=============================================================

POV-Ray 3 now has a built in object for TrueType Fonts. However,
there are several cases where a utility may come in handy. If you
don't have POV-Ray 3, you need rounded fonts, have fonts other
than TrueTypes, to help with positioning, need a triange mesh for 
warping, etc.

----Font3D----
Author: Squid? -- squ### [at] ksuksuedu
Version: 1.60
Platform: MSDOS(binary)--Sun/Solaris(source)--SGI/IRIX or
  HP/UX (reported little or no changes needed for source).
Tryout Type: Freeware
Source Code: Yes (for UNIX)
Import: TrueType (PC or Mac type)
Export: POV(2.x/3)--Radiance(2.x)--Vivid(2)--DXF--RIB--RAW
WWW: http://www-personal.ksu.edu/~squid/font3d.html
Description: Lets you make fonts for various 3D programs.
  Features include beveling (flattened or rounded), store
  demension info. in output file, use seperate textures for
  different parts (faces/bevels/sides), and more.

----Font.inc----
Author: Michael D Johnson -- mdj### [at] voyagernet
Version: 0.3
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Description: From Author "This is a POVRay 3.0 'text' object utility.
  It gives the size of a single character or string and will also return
  a single character text object centered at the origin on it's baseline.
  It will also place letters of a string in an arc or curve in several
  different ways."

----5x7LED.inc----
Author: Michael D Johnson -- mdj### [at] voyagernet
Version: 1.1
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Descripton: By Author "A font to create digital LED readouts, similar
  to those scrolling message boards, or pinball games, or any number
  of other things. Now supports square LEDs, adjustable LED size, and
  blob based LEDs (!)."

----VVFont----
Author: ?
Import: BGI (borland font files)
Export: POV (maybe with CTDS?)
WWW:?
FTP:?
Description: Takes in BGI files, and makes rounded fonts for use
  with POV-Ray


=============================================================
3.5 -- Molecular
=============================================================

(*)----CPK----
Author: Eric G. Suchanek -- suc### [at] pgcom
                            suc### [at] iacnet
Version: 2.5
Platform: Amiga
Import: PDB
Export: POV
WWW: http://www.iac.net/~suchanek/cpkf/cpk.html

----MolMol----
Author: Reto Koradi -- kor### [at] molbiolethzch
Version: 2.4
Platform: Win95/NT --IRIX(4/5)--SunOS(4.x)--Solaris(2.x)--
  AIX--OSF/1--Linux
Tryout Type: Freeware
Import: Residue Library--PDB--DIANA--DG--SYBYL(Mol2)--XYZ
Export: Residue Library--PDB--DIANA--DG--SYBYL(Mol2)--XYZ--
  PostScript--MIF--EMF--TIFF--JPEG--PNG--BMP--POV--VRML
Source Code: Yes
WWW: http://www.mol.biol.ethz.ch/wuthrich/software/molmol/
     http://bamsoft.software.bruker.de/packages/molmol/molmol.html
FTP: ftp.mol.biol.ethz.ch/pub/software/MOLMOL/
     ftp.spectrospin.ch/pub/sag/MOLMOL/
     ftp.bruker.de/pub/bruker/MOLMOL/
     ftp.bruker.com/pub/nmr/mirror.bruker.de/MOLMOL/
Notes: Uses display systems: GL, OpenGL, XGL, X11, or TTY
Description: Very in depth program for creating, viewing,
  plotting, and exporting Molecular Models.

(*)----MolPOV----
Author: Professor David E. Richardson -- der### [at] chemufledu
Version: 1.1
Platform: Win95/3.1
Tryout Type: Freeware?
WWW: http://www.chem.ufl.edu/~der/der_pov2.htm

(*)----pdb2pov----
Author: Eric G. Suchanek -- suc### [at] pgcom
                            suc### [at] iacnet
        (Mac Port) Richard Rothwell -- ?
Version: 1.21
Platform: Amiga/Mac/SGI
Tryout Type: Freeware?
WWW: http://www.iac.net/~suchanek/pdb2povf/pdb2pov.html
     Older: http://www.intcom.net/~suchanek/pdb2povf/pdb2pov.html

----PovChem----
Author: Paul Thiessen -- pau### [at] ludwigscsuiucedu
Version: 1.00
Platform: Binaries for: MSDOS--Irix(5.x)--MAC(68k/PPC)
Tryout Type: Freeware
Source Code: Yes: ANSI C  (no graphics)
Import: PDB (Widely used textual chemistry format)
Export: POV(2.2+)
WWW: http://ludwig.scs.uiuc.edu/~paul/PovChem.html
Notes: This program does not actually let you build models
  from scratch. To do this, you must either use a seperate
  program or code the PDB by hand. It's purpose is to let
  you make various types of graphical models (CPK, Ball and 
  Stick, etc.) which can be rendered using POV-Ray. It also 
  includes some animation support.

(*)----Re_View----
Author: Jeffrey J. Gosper -- Jef### [at] brunelacuk
Version: 1? (2 is in final testing phase, but can only get
  it by emailing author. Has also begun work on 3)
Platform: Win3.1
Tryout Type: Free for single user. Site licence needed for more.
WWW: http://www.brunel.ac.uk/depts/chem/ch241s/re_view/re_view.htm
     http://www.softshell.com/Free/REVIEW/Re_View.html

(*)----Swiss-PdbViewer----
Author: Nicolas Guex -- ng4### [at] ggrcouk
        Manuel C. Peitsch -- mcp### [at] ggrcouk
Version: 2.2
Tryout Type: Freeware?
WWW: http://expasy.hcuge.ch/swissmod/Swiss-PdbViewer/mainpage.html
     http://www.expasy.ch/spdbv/mainpage.htm
     http://www.pdb.bnl.gov/expasy/spdbv/mainpage.htm

(*)----VMD (Visual Molecular Dynamics)----
Author: Theoretical Biophysics Group -- vmd### [at] ksuiucedu
Version: 1.2b1
Platforms: IRIX(5.x/6.x)-- HP-UX(9/10)--Linux
Tryout Type: Freeware
Import: X-PLOR(PSF, PDB, and DCD)/Amber/CRD/Raster3D
  "In addition, if Babel is installed, the following formats can
  be automatically converted into PDB files and read into VMD:
  Alchemy,               AMBER PREP,             Ball and Stick,           
  Biosym .CAR,           Boogie,                 Cacao Cartesian,          
  Cambridge CADPAC,      CHARMm,                 Chem3D Cartesian 1,       
  Chem3D Cartesian 2,    CSD CSSR,               CSD FDAT,                
  CSD GSTAT,             Free Form Fractional,   GAMESS Output,           
  Gaussian Z-Matrix,     Gaussian Output,        Hyperchem HIN,           
  Mac Molecule,          Macromodel,             Micro World,              
  MM2 Input,             MM2 Ouput,              MM3,                     
  MMADS,                 MDL MOLfile,            MOLIN,                   
  Mopac Cartesian,       Mopac Internal,         Mopac Output,             
                         ShelX,                  Sybyl Mol,               
                         Sybyl Mol2,             and XYZ."
Export: Raster3D/tkRaster3D/ART/POV/Radiance/VRML
Source Code: Yes
WWW: http://www.ks.uiuc.edu/Research/vmd/
FTP: ftp.ks.uiuc.edu/pub/mdscope/vmd/
Description: Not sure even where to start! Very extensive
  program.

=============================================================
3.6 -- Lens Flares
=============================================================

----Lens Flare----
Author: Nathan Kopp -- nko### [at] sunnyncmcccmius
Version: 3.0
File Type: Include File
WWW: http://www.grfn.org/~nkopp/pov/flare1.shtml

----Lens Flare Include File----
Author: Chris Colefax -- cco### [at] geocitiescom
Version: No ver. numbers -- Latest in March
File Type: Include File
WWW: http://www.geocities.com/SiliconValley/Lakes/1434/
     Gone-> http://lionfish.jcu.edu.au/~art-ilc/lensflare/

=============================================================
3.7 -- People
=============================================================

----Hero Ngauv's People plugin----
Author: Hero Ngauv -- mro### [at] junocom
Version: ?
File Type: Include File
WWW: http://www.televar.com/~ceckak/pov_people/

----People include file----
Author: Paul T. Dawson -- ptd### [at] voicenetcom
File Type: Include File
WWW: http://www.voicenet.com/~ptdawson/
Notes: Done but no web page. (can get it from in the zip file of
  the two pictures involving them in the gallery page).
Description: Makes people that look like a more advanced version
  of Lego figures. Many options for things like race, gender,
  clothing, etc.

=============================================================
(*)3.8 -- Starfields
=============================================================

(*)----3DStars.inc----
Author: Jason Widdy -- jwi### [at] lincblcomau
File Type: Include File
WWW: http://www.cbl.com.au/~jwiddy/rt.html
     http://www.lancs.ac.uk/postgrad/thomasc1/render/utility.htm
Description: Makes a 3D starfield that can be animated. All
  within POV-Ray itself.

(*)----Nebula.inc----
Author: Jason Widdy -- jwi### [at] lincblcomau
File Type: Include File
WWW: http://www.cbl.com.au/~jwiddy/rt.html

(*)----POVRay Star Field Generator
Author: Chris Colefax -- cco### [at] geocitiescom
File Type: Include File
WWW: http://www.geocities.com/SiliconValley/Lakes/1434/otherincludes.html
Description: Also makes a 3D starfield that can be animated. All
  within POV-Ray itself.

(*)----Universe----
Author: Jess Diard -- jes### [at] earthlinknet
Version: 1.1
Platform: Win95/NT
Tryout Type: Shareware
Cost: US$19.95
WWW: http://home.earthlink.net/~jessd/universe.htm
Description: This is a preprocessing program for making bitmap
  starfields. Has many many options.

=============================================================
3.9 -- Special Object Modifiers
=============================================================

These are utilties which modify objects you've already built
in interesting ways.

----de Jong Box----
Author: Robert Bihlmeyer -- ?
Version: 3.0
File Type: Include File
WWW: http://www.dhc.net/~swallace/review1.htm#deJong
Description: Takes an object, chops it up, and spins the
  pieces around. Also can twist gradients.
Notes: Used to be a C program. Still availible for those
  not using POV-Ray 3.

----Object Exploder Include File----
Author: Chris Colefax -- cco### [at] geocitiescom
File Type: Include File
WWW: http://www.geocities.com/SiliconValley/Lakes/1434
Description: By Author "The Object Exploder Include File allows
  you to take any POVRay object and explode it into a mass of
  animated particles, simply by specifying the object to explode
  along with its size and position." It has MANY options like:
  The number, and kind of particles. The strength, and location
  of the explosion. Gravity, ground plane, and turbulance can be
  added. Whether an object is hollow, or not, etc.

----Spinner.inc----
Author: ?? -- cox### [at] netcomcom
Version: ?
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Description: By Redbeard "POV Cuisenart for POV-Ray 3.0. It slices
  up any object, spins the pieces around the Y axis in definable
  steps, and spits out a completed object. (But it doesn't make
  julian fries.)"


=============================================================
3.10 -- Misc. Object Generators
=============================================================

----CBraid.inc----
Author: Michael D Johnson -- mdj### [at] voyagernet
Version: 0.50
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Description: From Author "A POVRay 3.0 utility include file that creates
  a circular braid. This version now supports individual textures for
  each strand, as well as multiple object types (i.e. union, merge, and
  blob). It's still rather angular, though."

----Chess2POV----
Author: Brian Mason -- bri### [at] gvnnet
Version: 1.0 (August 30, 1996)
Platform: MSDOS
Tryout Type: Freeware
Interface Type: Simple menu system.
Export: POV (2.2)
WWW: http://www.gvn.net/~brian448/chess.htm
Description: Program which takes a text file of a chess match
  (using algebraic notation), and creates all the POV-Ray files
  needed to make an animation of the entire match.

----Columns----
Author: Nathan O'Brien -- no1### [at] ozemailcomau
Version: 1?
File Type: Include File
WWW: http://www.ozemail.com.au/~no13/
Notes: Columns showing the Five Classical Orders of Architechture.

----The Fabulous chain.inc----
Author: Rob Antonishen -- ran### [at] geocitiescom
Version: 1,1
File Type: Include File
WWW: http://www.geocities.com/SoHo/7865/chain.htm

----Fountain----
Author: Jason Mussetter -- 
Version: 0.40?
Export: Vivid/POV-Ray/Polyray
FTP: NCTUCCCA.edu.tw/Graphics/pov-ray/gen/pc/fount040.zip
Description: A pretty old program which modelled water,
  using blobs. Such things as gravity and a ground plane
  can be taken into account.
Notes: This is an old beta, and I haven't been able to find
  out anything more about the author except that he was 
  (maybe still is?) a member of The Graphics Alternative BBS.
  If anyone knows where to contact him, or any other info.,
  please let me know!

----Liquid Spray Include File----
Author: Chris Colefax - cco### [at] geocitiescom
Version: May 1997
File Type: Include File
WWW: http://www.geocities.com/SiliconValley/Lakes/1434
Description: By Author "The Liquid Spray Include File allows you
  to create a whole range of particle spray objects, such as
  fountains, hoses, waterfalls, and even fireworks!" Also has
  things like color changing and mixing, bouncing and puddling
  on ground planes, etc.

----Particle-System----
Author: Andreas Hirczy -- ahi### [at] sboxtu-grazacat
Platform: Code is for Linux, but could be converted if needed.
File Type: Source Code + Script
WWW: http://www.sbox.tu-graz.ac.at/home/ahi/particle-system.html
Description: Is a program that simulates the movement of
  water drops. Main program makes the particles, with a PERL
  script converts it to POV-Ray blobs.

----Poolball Plugin----
Author: Nathan O'Brien -- no1### [at] ozemailcomau
Version: 1?
File Type: Include File
WWW: http://www.ozemail.com.au/~no13/

---Pyramid.inc----
Author: Michael D Johnson -- mdj### [at] voyagernet
Version: 1.0
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Description: From Author "Generate a variety of multi-sided pyramids
  using various different methods of specifying the size of the pyramid.
  These include specifying the length of a base edge, the height, the
  angle of the sides, the radius of a circle circumscribed about the
  base, etc."

----Pyr_cube.inc----
Author: Sonya Roberts -- son### [at] geocitiescom
Version: 1.0
File Type: Include File
WWW: http://www.geocities.com/SoHo/Lofts/1022/

---POVGraph----
Author: Daniel Boesswetter
  Maybe: Dan### [at] informatiktu-muenchende ??
  (must look in archive)
Platform: DOS/Win95 (must find new page location for Win95)
WWW: http://www.dhc.net/~swallace/review1.htm#povgraph
 Gone: http://firewall.fh-rosenheim.de:8888/~boewe/welcome.html

----Sparks----
WWW: http://www.dhc.net/~swallace/review1.htm#spark

----Spiral.inc----
Author: Felix Morley Finch -- fel### [at] crowfixcom
  Modifications By: Michael D Johnson -- mdj### [at] voyagernet
Version: 1.0
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Descripton: Utility to create spiral staircases.

----Stwist.inc----
Author: Michael D Johnson -- mdj### [at] voyagernet
Version: 1.0
File Type: Include File
WWW: http://quark.vpplus.com/~redbeard/raytrace/POVRay-Util.html
Description: By Author "A POVRay 3.0 utility to create candy cane / pretzel
  twists, and other interesting twisted things."

(#)----3D House----
Author: Richard A. King
Version: ?
Platform: ?
WWW: http://www3.sk.sympatico.ca/kingh/u_design.htm
  Older-> http://www.sasknet.com/users/kingh/html/u_design.htm
Notes: Info. is pretty sketchy at the site. I'll have to email
  the author for more info. on this program, or d/l some of
  the stuff in the d/l directory.

----TorPatch----
Author: Mark Mackey -- mdm### [at] cuscamacuk
  Nathan Beddes -- Nat### [at] mccutahedu (C Conversion)
Version: ?
Tryout Type: Freeware (GNU GPL)
Source Code: Yes (C and Turbo Pascal)
WWW: http://www.ch.cam.ac.uk/MMRG/torpatch.html
Description: From Author "Given a series of points in space, Torpatch
  joins them smoothly with sections of tori. As a basic function
  Torpatch can output the coordinates of a torus section passing through
  any three points, or through two points given a tangent at one of
  them. The torus section can be extended to pass smoothly through any
  other set of points. Torpatch can also generate random 'tangles' if
  so desired."

----ShellyLib---- 
Author: Randolf Schultz -- rsc### [at] informatikuni-rostockde
Version: 2.0
Platform: Binaries for Win3.x and Amiga
Tryout Type: Shareware
Cost: $30 commercial -- $15 non comm. -- $10 academic
Export: RPL/DXF/T3D/NFF/OFF/POV/LOBJ/RAY/VORT/X3D/TSP/SCED/RIB
Source Code: Yes (C)
WWW: http://www.informatik.uni-rostock.de/~rschultz/shellylh.html
Notes: Tcl/Tc, Mesa 3D, and Togl needed for unix.


#############################################################
4 -- Animation
#############################################################

----AERO----
Authors: Hartmut Keller -- kel### [at] informatikuni-stuttgartde
         Horst Stolz -- sto### [at] isade

Version: 1.7.0
Platform: Linux/DECstation 5000/Iris4D/SunOS4.1.x/Solaris2.x
Tryout Type: Freeware
Source: Yes (German comments--being translated)
WWW: http://www.informatik.uni-stuttgart.de/ipvr/bv/aero/
FTP: ftp.informatik.uni-stuttgart.de/pub/AERO/

----Anim8----
Author: Mark Willis -- maw### [at] mindspringcom
Version: 1.4
Platform: MSDOS/Windows(in dos box)
Tryout Type: Shareware (nag screens)
Cost: $10
Export: Any text-based raytracer (Povray, Polyray, Vivid, etc)
WWW: http://www.mindspring.com/~maw01/skinz/skinz.htm

----Basic Dynamic Motions----
Author: Hideki Komuro -- kom### [at] superwinorjp
Version: 0.50 (January 10, 1997)
File Type: Include Files
WWW: http://www.win.or.jp/~a-kojima/indexe.html
Description: A series of include files that let you do
  an animation of an object bouncing on the floor, bouncing
  or rolling down stairs, and of two waves crashing into
  each other. Many options for each file.

----Basic Scene Example [For Walking.inc (Wilbot)]----
Author: Theresa Willis -- twi### [at] soundnet
Version: November 8, 1996
File Type: Include Files
WWW: http://www.10mb.com/jbarchuk/twillis/
     http://www.win.or.jp/~a-kojima/indexe.html
Note: There are 2 different versions of the file. One web
  site having one, and the other having the second. The
  only difference between them is that the one from the first
  address has a .FLC file of the finished animation.
Description: An example file for Walking.inc include file. 

----Campath----
Author: John Hammerton -- CIS: 71320,3147
Version: 1.1a
Tryout Type: Freeware
Platform: MSDOS
Source Code: Older version does, but newer one doesn't.
WWW: http://www.dhc.net/~swallace/review3.htm

----D/Animator----
Author: Dexter Kofa? DexTechnologies?
WWW: http://dept.physics.upenn.edu/~www//gladney/dex/Freebee.html
Notes: Can't find new home pages. I know at one point it moved to
  http://vision.sas.upenn.edu/dextech.html   
  but I can never connect to that site.
  These sites seem to be somewhat related:
  http://tonetmedia.com/dex/
  http://www.netaxs.com/~legend/geosync/direct.html
  http://vision.hep.upenn.edu/
  http://www.tech-9.com/uplift.html
  If anyone can track down the new site, I'd really appreciate it.

----Dave G's Animation System----
Author: David Govoni -- dav### [at] sympaticoca
Version: 0.95a (March 31, 1997)
File Type: Include Files
WWW: http://www.geocities.com/SiliconValley/Vista/3378/new.html
Description: By Author "DGAS is a series of include files for POV-Ray.
  It allows you to easily include advanced animation techniques in
  your pov file. The include files are broken into three main groups:
    Dave G's Particle Animation System
      Create Particles that appear and dissappear
      Move, accelerate, or even bounce them
    Dave G's Bezier Curve System and Dave G's Multiple Curve System
      Create simple bezier curves
      Create 'exact' bezier curves
      String curves together into paths.
    Dave G's TimeLine System
      Break an animation into segments of various durations"

----Motion Control System (MCS)----
Author: John Kolesar -- jko### [at] ixnetcomcom
Version: 1.0 (7/5/95)
Platform: Win3.1+
Tryout Type: Freeware
WWW: http://www.dhc.net/~swallace/review3.htm
Notes: Needs VBRUN300.DLL to run.
Description: In this program, you make a special script, with options 
for various things like moving, spinning, etc. Then, it uses this
to make multiple included files (which can be zipped automatically).
These include files are renamed as the files are rendered, so that
only one #include must be put in your POV file. While its default
motions can be started an stopped at various frames, the feature that
is probably more powerful in many cases, is its ability to have 
multiple generic Count variables (instead of just one in POV-Ray 3). 
There is also a feature to make objects you specify explode.

----Patrick's Curve Generator (PCG)----
Author: Patrick LeBlanc -- 6pg### [at] qlinkqueensuca
Version 2.21
Platform: Win3.1(with win32s)--Win95--Maybe NT?--Linux
Tryout Type: Postcardware (?)
Cost: I have to d/l it, but probably a post card?
WWW: http://qlink.queensu.ca/~6pgl/programs.html
Notes: This program makes win32 system calls, but is a command-
  line only program. Linux users should d/l windows archive to
  get example files.
Description: By Author "V2.21 is an animation tool for Povray 3 that
  not only allows the animator to precisely and VERY easily control
  the movement of objects smoothly through space and time, but
  permits the fine control of object scale, color, velocity, or
  intensity in the case of light sources." Uses cubic spline
  interpolation in a generic way so that the above things are only
  examples. Works with POV-Ray 3's animation loop.

----PovACT----
Author: Aaron Singline -- a.j### [at] xtraconz
Version: 1.0
Platform: MSDOS
Tryout Type: Freeware
WWW: http://www.geocities.com/ResearchTriangle/1641/raylnk.htm
Descripton: The "Povray Animation Creation Tool" A simple
  animation utility to help you animate the position and lookat
  vector of the camera, and the postion, rotation, and scaling
  of an object. You specify the # of frames, and the starting
  and ending vector for each atribute. Then it makes a batch
  file to do it. The animation corrlates to tags you put in
  a .pov file.
Notes: The program in its current stage, while helpfull for
  POV-Ray 2.x, is of limited use for POV-Ray 3. It is also
  less flexible than many of the other animation tools.

----POVAni----
Author: Luis G galvez -- lug### [at] ixnetcomcom
Version: 1.0 (December 31, 1996)
Platform: Win3.1--Win95
Tryout Type: Shareware
Cost: $20
WWW: http://www.dhc.net/~swallace/review3.htm
Description: This program works by using special keywords in your
  POV-Ray scene file. There are options for linear, sin, pulse,
  random, and more. The program file then calls POV-Ray for dos,
  and renders the TGA files. A special text editor to help with
  inserting the functions is included, as are a couple of examples.

----PovRay AnimSystem----
Author: Fran ? -- ffi### [at] ihugconz
Version: ?
File Type: I think Include Files?
WWW: http://www.geocities.com/SiliconValley/Pines/8549/animsys.htm

----PovTick----
Author: Mark Willis -- maw### [at] mindspringcom
Version: 2.0
Platform: MSDOS/Windows(in DOS box)
Tryout Type: Freeware
Export: Any text-based raytracer?
WWW: http://www.mindspring.com/~maw01/skinz/skinz.htm
Notes: PovTic is the predecessor to Anim8

----Son of Wilbot----
Author: Theresa Willis -- twi### [at] soundnet
Version: March 19, 1997
File Type: Include Files
WWW: http://www.win.or.jp/~a-kojima/indexe.html
Description: This is a more advanced version of walking.inc
  aka Wilbot. You create files for each character in the scene,
  defining things like proportions of body parts, and how they
  can rotate during animation. Then you can add more than one
  of these characters to a scene and let them go.

----Varmint's POV Animator----
Author:  Eric Jorgensen -- var### [at] itsnetcom
Version: 1.0
Platform: MSDOS
Tryout Type: Freeware
WWW: http://www.itsnet.com/~varmint/html/vpova.htm
FTP: ftp.itsnet.com/pub/varmint/vpova10.zip
Notes: Includes source code (Turbo C).

----Walking.inc (Wilbot)----
Author: Theresa Willis -- twi### [at] soundnet
Version: October 24, 1996
File Type: Include Files
WWW: http://www.10mb.com/jbarchuk/twillis/
     http://www.win.or.jp/~a-kojima/indexe.html
Description: This is an include file for making a walking
  humanoid (looks like a robot if you keep the default
  objects). It has options for body proportions, and
  animation attributes like length of stride, speed, etc.


#############################################################

By Shawn Fumo
sha### [at] the-spacom
http://www.the-spa.com/shawn.fumo/


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