"Bald Eagle" <cre### [at] netscapenet> wrote:
> Hi Dave,
> I've asked before what the specific equation for generating the cubic spline
> was, and haven't had the opportunity to try to hunt it down in the source code.
> A while back, I did some interpolation of control points for Bezier splines and
> bicubic patches.
> Perhaps you could do something similar.
> See attached copy of latest interpolation macro (still a bit buggy)
Thank you, Mr. Bald Eagle. It has become clear to me that the math involved here
is beyond my ability. I will probably not be able to solve the problem
"correctly," but I may be able to at least come up with a method of generating
rounded corners and eliminate the stair-step effect.
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