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"Bald Eagle" <cre### [at] netscape net> wrote:
> Hi Dave,
>
> I've asked before what the specific equation for generating the cubic spline
> was, and haven't had the opportunity to try to hunt it down in the source code.
>
> A while back, I did some interpolation of control points for Bezier splines and
> bicubic patches.
>
> Perhaps you could do something similar.
>
>
http://news.povray.org/povray.binaries.animations/thread/%3Cweb.56d9fbdd155fef445e7df57c0%40news.povray.org%3E/?mtop=
40
> 6768
>
> See attached copy of latest interpolation macro (still a bit buggy)
Thank you, Mr. Bald Eagle. It has become clear to me that the math involved here
is beyond my ability. I will probably not be able to solve the problem
"correctly," but I may be able to at least come up with a method of generating
rounded corners and eliminate the stair-step effect.
Regards,
Dave Blandston
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