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"robotguy" <ske### [at] magicalroboticscom> wrote:
> bones.inc allows the user to declare bones, connect them into skeletons, dress
> them up by attaching POV objects to bones (objects like blobs can even be
> connected to multiple bones), declare skeleton poses and interpolate between
> poses to produce movement - basically full 3d character animation in POVray.
>
> bones.zip contains bones.inc, full documentation in a readme file, two example
> files which use bones.inc, and the GNU licenses. Enjoy.
Wow thanks! I have been thinking for a couple of years to investigate how to
make a skeleton system in POV and this solves the problem elegantly. I haven't
had time to read everything but it looks very promising. Thanks for sharing. :-)
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