POV-Ray : Newsgroups : povray.binaries.tutorials : Bezier / bicubic_patch uv mapping reference Server Time
21 Dec 2024 22:49:31 EST (-0500)
  Bezier / bicubic_patch uv mapping reference (Message 1 to 2 of 2)  
From: Bald Eagle
Subject: Bezier / bicubic_patch uv mapping reference
Date: 14 Mar 2016 12:20:01
Message: <web.56e6e3e9eb37b7785e7df57c0@news.povray.org>
I put this together after struggling with stitching together bicubic-patch
objects and trying to uv-map them either as a union{} or individually.

Hopefully it's accurate - if not please chime in so that I can make corrections
and bad information doesn't get disseminated and perpetuated.

Perhaps there's a mechanism by which erroneous images can be removed or
replaced?

Anyway, hope you like.


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bezier uv mapping.png


 

From: Thomas de Groot
Subject: Re: Bezier / bicubic_patch uv mapping reference
Date: 15 Mar 2016 03:55:30
Message: <56e7bff2$1@news.povray.org>
On 14-3-2016 17:17, Bald Eagle wrote:
> I put this together after struggling with stitching together bicubic-patch
> objects and trying to uv-map them either as a union{} or individually.
>
> Hopefully it's accurate - if not please chime in so that I can make corrections
> and bad information doesn't get disseminated and perpetuated.
>
> Perhaps there's a mechanism by which erroneous images can be removed or
> replaced?
>
> Anyway, hope you like.
>
>

Very useful. Thanks. On my dangerously tottering pile of ToDo/ToTry.

-- 
Thomas


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