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![](/i/fill.gif) |
I have attached a partial screen shot taken part way through a render so I
can try and describe what I have so far been unable to do.
As you can see, the top of the sphere is very sharply delineated whereas the
effect I am after is the more cloud like effect that you can see at the
bottom of it.
This is the code for one of the spheres in the image.
============== Code begins ================================
union {
light_source {
<0, 1, 2>
color Red
looks_like {
sphere {
<0, 1, 2> 0.25
no_shadow
hollow
pigment { Clear }
finish { ambient 0.0 }
}
}
}
sphere {
<0, 1, 2> 2
pigment {
color White
filter 0.85
}
no_shadow
hollow
interior {
ior 1.001
media {
scattering {
2,
0.3
}
}
}
finish {
ambient 0.0
}
}
translate <0, 0, 2>
}
============== Code ends ==================================
Can anyone suggest how to get the cloud like effect?
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Attachments:
Download 'snapshot1.png' (41 KB)
Preview of image 'snapshot1.png'
![snapshot1.png](/povray.binaries.tutorials/attachment/%3Cweb.4624e7554e55cc587fd315660%40news.povray.org%3E/snapshot1.png?ttop=434169&preview=1)
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![](/i/fill.gif) |