POV-Ray : Newsgroups : povray.binaries.tutorials : Leaving a wake in water. . . Server Time
8 Dec 2023 06:48:10 EST (-0500)
  Leaving a wake in water. . . (Message 1 to 2 of 2)  
From: Dayv
Subject: Leaving a wake in water. . .
Date: 8 Jun 2001 23:15:20
Message: <3b2194c8@news.povray.org>
I'm working on an animation.  I have a plane with a water material and I
want to have 2 spheres travel through the water and leave a wake as they
travel... any thoughts on how this could be done???

Thanks,
Dayv


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From: Batronyx
Subject: Re: Leaving a wake in water. . .
Date: 11 Jun 2001 14:26:08
Message: <3b250d40$1@news.povray.org>
Dayv wrote in message <3b2194c8@news.povray.org>...
>I'm working on an animation.  I have a plane with a water material and I
>want to have 2 spheres travel through the water and leave a wake as they
>travel... any thoughts on how this could be done???
>

Just off of the top of my head, and completely untried:

Use a heightfield. Difference either a box the size of your heigtfield, or
separate heightfield representing only the y-extruded xz profile of your wake
heightfield, and then drop your wake heightfield into the hole. This would only
define the general shape of the wake. You might then find Chris Colefax's
spray.inc useful for the burst of spray either side of the wake.

Hope that helps with a place to start.

----------------------------------------
Batronyx ^"^
bat### [at] cadronhsacom
http://www.batronyx.com
Bhuddist monk to hotdog vendor:
     "Make me one with everything."
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