Mark Kilbourne wrote:
> How do you import a dxf model into POVRay so that you texture it easily?
> Primarily I'm inteseted in importing models created in Plant Studio. I can
> import using a conversion program, however it is organised in such a way
> that I can't figure out any easy way to texture. In other words I can't
> distiguish flowers from stems from berries. Any help would be much
The only way you can get some sort of control over the
import of the mesh colors is by making sure the export
moeler has defined group/layer sets. .dxf files are limited in
that way. I sometimes dissasymble the object in the program
that produces it and export it in different files so that I
have better control.
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