I am looking around for some detailed tutorials on using ClothRay in
animations that involve mesh objects as the environment for the cloth mesh.
I have had very good results with merging my POSER characters into POVMan
based on MegaPOV 0.7 based on POV-Ray 3.1 (I just love how much this has
grow in the last few years.).
Anyway, I want to start making more realistic clothing for my characters
and the cloth mesh just seems to float on through my character mesh.
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