Before Pov-Ray 3.1 came out, I think I had finally perfected the use of
atmospheric effects, then 3.l came out...heh. The problem I am having is
that the povuser.txt file doesn't have sufficient informatino on using
the new atmospheric effects. I ended up just droping it in a scene I was
working on, and it ended up working out for the better.
BUT, just so I know, how do I set an atmospheric effect to show a rainy
haze that only really shows up when light hits it (I was trying to get
spotlight beams to show up). I tried doing it, but I got a lot of
distortion and grainy stuff.. I thought about using clear boxes and
filling them with an atmosphere, but then I would also have to simulate
Any help would be apreciated. If you could direct me toward an example,
or a documented source, that'd be just fine by me! :)
Also, any ideas of when Pov-Ray 3.1a will be comming out in Linux?
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