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sorry again, there's another thing I noticed looking at the scene file I have
and had put here.
sturm keyword was left by itself in the first blob statement. Sturm was intended
to also have the #if directive line same as those for the pigment and density
statements.
Please be aware sturm needs to be left out for a cleaner render, otherwise you
will see bad artifacts.
On another note, I am trying a pre-declared instance of the blob statement and
using it as:
object
{
Blob
}
to replace each full statement. You can easily do the same by cutting and
pasting the first blob {...} portion and #declare Blob= blob {...}
This will work like before, no problem here with:
potential {object{Blob}}
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