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"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> Here is the crevice grime (and edge detect) macro I have been working on. I
> ahve also included a sample scene. I tried to document it and clean it up
> somewhat. Feel free to try it out and modify. Please post any results or
> problems.
>
> -tgq
A slight modification to the macro. I removed the function wrapper from inside
so it should be used outside now:
pigment{
function{Crevice(,,,,,,,,)}
colour_map{...}
}
This allows the convenience of manipulating it with other functions:
#declare Func2=function{pattern{bozo}}
pigment{
function{Crevice(,,,,,,,,)*Func2(x,y,z)}
colour_map{...}
}
-tgq
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Attachments:
Download 'crevice.inc.txt' (11 KB)
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