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See p.b.i.
global_settings {
assumed_gamma 1
photons {
count 1000000
}
}
//---------------Camera--------------
camera {
location <0,1.2,-2.5>
look_at y*.45
right x*image_width/image_height
angle 85
}
//-----------------------------------
//--------------Light----------------
light_source {
<2,3,2>
rgb 1
area_light
x*4, y*4
16,16
orient
photons {
reflection on
refraction on
}
}
//--------------Floor----------------
plane {
y, 0
pigment {
checker
color rgb 1/2
color rgb 1
}
finish {
ambient 0
}
}
//-----------------------------------
//------------Sphere-----------------
sphere {
0,.5
pigment {
color rgbft <0,0,1,.3,.2>
}
finish {
ambient 0
phong 1
phong_size 230
reflection {.1,.2}
}
interior {
ior 2
}
photons {
target
reflection on
refraction on
//collect off
}
translate <-1,.5,0>
}
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