POV-Ray : Newsgroups : povray.binaries.scene-files : CIE Shapes Server Time
21 Nov 2024 08:50:15 EST (-0500)
  CIE Shapes (Message 1 to 5 of 5)  
From: Mike Horvath
Subject: CIE Shapes
Date: 22 Mar 2017 21:50:32
Message: <58d329e8$1@news.povray.org>
Here are the final versions of my CIE color solid scripts:

http://www.mediafire.com/file/13aikfkbqgtrgzs/wp_cie_shapes_20170322.zip

Inside you'll find examples of the visible and sRGB gamuts plotted 
within different color spaces, such as CIExyY, CIEXYZ, CIELAB, CIELUV, 
CIELCHab and CIELCHuv. The D65 whitepoint is used in all these images.

You can view the renders on my Wikimedia Commons user page:

https://commons.wikimedia.org/wiki/User:SharkD

I don't have any plans to continue further with this project. The 
scripts are licensed under the LGPL, just like the Object Collection.

Enjoy!


Mike


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From: Mike Horvath
Subject: Re: CIE Shapes
Date: 26 Mar 2017 22:16:50
Message: <58d87612$1@news.povray.org>
On 3/22/2017 9:50 PM, Mike Horvath wrote:
> Here are the final versions of my CIE color solid scripts:
>
> http://www.mediafire.com/file/13aikfkbqgtrgzs/wp_cie_shapes_20170322.zip
>
> Inside you'll find examples of the visible and sRGB gamuts plotted
> within different color spaces, such as CIExyY, CIEXYZ, CIELAB, CIELUV,
> CIELCHab and CIELCHuv. The D65 whitepoint is used in all these images.
>
> You can view the renders on my Wikimedia Commons user page:
>
> https://commons.wikimedia.org/wiki/User:SharkD
>
> I don't have any plans to continue further with this project. The
> scripts are licensed under the LGPL, just like the Object Collection.
>
> Enjoy!
>
>
> Mike

Update. I forgot the spherical versions needed a donut hole in the 
middle. Also, increased the coordinate axes scale for the CIELAB solids, 
since their corners were sometimes poking out the sides.

http://www.mediafire.com/file/9sn87h607x6zp8i/wp_cie_shapes_20170326.zip


Mike


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From: Mike Horvath
Subject: Re: CIE Shapes
Date: 27 Mar 2017 23:45:22
Message: <58d9dc52$1@news.povray.org>
Latest version modifies the cylinders to use the same horizontal 
dimensions as the boxes. This way, the figures in each diagram match up 
better.

http://www.mediafire.com/file/8hbhlccdg2nuhhu/wp_cie_shapes_20170327.zip


Mike


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From: Mike Horvath
Subject: Re: CIE Shapes
Date: 30 Mar 2017 00:01:09
Message: <58dc8305@news.povray.org>
On 3/27/2017 11:45 PM, Mike Horvath wrote:
> Latest version modifies the cylinders to use the same horizontal
> dimensions as the boxes. This way, the figures in each diagram match up
> better.
>
> http://www.mediafire.com/file/8hbhlccdg2nuhhu/wp_cie_shapes_20170327.zip
>
>
> Mike


Latest versions:

http://www.mediafire.com/file/71haso9k6h5213x/wp_cie_color_solids_src_20170330.zip
http://www.mediafire.com/file/999o6uctj9zfsj9/wp_cie_color_solids_img_20170330.zip

I decided to ditch the isosurfaces and go with meshes only. Now the 
scenes render in a few seconds instead of half a day.


Mike


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From: Mike Horvath
Subject: Re: CIE Shapes
Date: 30 Mar 2017 16:23:51
Message: <58dd6957$1@news.povray.org>
On 3/30/2017 12:01 AM, Mike Horvath wrote:
> I decided to ditch the isosurfaces and go with meshes only. Now the
> scenes render in a few seconds instead of half a day.
>
>
> Mike

This makes making animations feasible, I should have added.


Mike


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