POV-Ray : Newsgroups : povray.binaries.scene-files : Faster: Merge or Union? Server Time
1 Sep 2024 10:17:18 EDT (-0400)
  Faster: Merge or Union? (Message 1 to 4 of 4)  
From: Sven Littkowski
Subject: Faster: Merge or Union?
Date: 22 Nov 2006 02:51:00
Message: <45640164$1@news.povray.org>
What renders faster? A Merge or a Union?

Sven


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From: Stephen
Subject: Re: Faster: Merge or Union?
Date: 22 Nov 2006 03:15:02
Message: <web.45640660bb36c394f1cb1e660@news.povray.org>
"Sven Littkowski" <sven [] jamaica-focus [] com> wrote:
> What renders faster? A Merge or a Union?
>
> Sven

Union, you should only use merge with transparent or translucent objects.

Stephen


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From: Sven Littkowski
Subject: Re: Faster: Merge or Union?
Date: 22 Nov 2006 09:59:20
Message: <456465c8@news.povray.org>
Thanks, Stephen!

Sven


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From: "Jérôme M. Berger"
Subject: Re: Faster: Merge or Union?
Date: 22 Nov 2006 13:51:52
Message: <45649c48$1@news.povray.org>
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Sven Littkowski wrote:
> What renders faster? A Merge or a Union?
> 
	Depends for what. For opaque objects, a union will usually render
faster. For transparent/translucent objects, a merge will be faster
(plus you won't have problems with the inside surfaces showing).

		Jerome
- --
+------------------------- Jerome M. BERGER ---------------------+
|    mailto:jeb### [at] freefr      | ICQ:    238062172            |
|    http://jeberger.free.fr/     | Jabber: jeb### [at] jabberfr   |
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