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Updated LOTW files. see PB.images
Nathan O'Brien
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Attachments:
Download 'lotw-d.zip' (19 KB)
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"Nathan O'Brien" <pov### [at] no13net> wrote in message
news:opr964xbtdqe14i4@user-uzkaejdv52...
> Updated LOTW files. see PB.images
>
> Nathan O'Brien
I'd like to... but where is Rocks.dat ?
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Rocks.dat is an internally generated file. It is created during parsing.
You might need to check your IO restrictions.
On Mon, 28 Jun 2004 13:29:33 +0100, Josh <som### [at] microsoftcom> wrote:
> "Nathan O'Brien" <pov### [at] no13net> wrote in message
> news:opr964xbtdqe14i4@user-uzkaejdv52...
>> Updated LOTW files. see PB.images
>>
>> Nathan O'Brien
>
> I'd like to... but where is Rocks.dat ?
>
>
--
Using Opera's revolutionary e-mail client: http://www.opera.com/m2/
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On Tue, 29 Jun 2004 06:59:20 +1000, "Nathan O'Brien"
<pov### [at] no13net> wrote:
>Rocks.dat is an internally generated file. It is created during parsing.
>You might need to check your IO restrictions.
>
>On Mon, 28 Jun 2004 13:29:33 +0100, Josh <som### [at] microsoftcom> wrote:
>
>> "Nathan O'Brien" <pov### [at] no13net> wrote in message
>> news:opr964xbtdqe14i4@user-uzkaejdv52...
>>> Updated LOTW files. see PB.images
>>>
>>> Nathan O'Brien
>>
>> I'd like to... but where is Rocks.dat ?
>>
>>
>
>
>
>--
>Using Opera's revolutionary e-mail client: http://www.opera.com/m2/
I've got the same error. there is no rocks.dat.
the lotw.pov file is not making a new rocks.dat.
--
to all the companies who wait until a large user base becomes
dependant on their freeware, then shafting said happy campers with
mandatory payment for continued usage. I spit on your grave.
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<snip>
> I've got the same error. there is no rocks.dat.
> the lotw.pov file is not making a new rocks.dat.
>
>
> --
> to all the companies who wait until a large user base becomes
> dependant on their freeware, then shafting said happy campers with
> mandatory payment for continued usage. I spit on your grave.
You have to change the settings so that it actually writes the .dat file.
Ie, change the line that reads:
#declare Scene_Detail = 7;
to
#declare Scene_Detail = 1;
then rerun, change the number to 2, then 3 etc.
One of the settings (I think 2 or 3) generates the rocks.dat file for you to
use later on in the higher detail settings.
HTH
Cheers Dre
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The settings 2 through 6 generate the required dat files so long as the IO
restrictions allow writing to the current directory
On Wed, 30 Jun 2004 09:18:46 +1000, Dre <And### [at] diertasgovau>
wrote:
> <snip>
>> I've got the same error. there is no rocks.dat.
>> the lotw.pov file is not making a new rocks.dat.
>>
>>
>> --
>> to all the companies who wait until a large user base becomes
>> dependant on their freeware, then shafting said happy campers with
>> mandatory payment for continued usage. I spit on your grave.
>
> You have to change the settings so that it actually writes the .dat file.
>
> Ie, change the line that reads:
>
> #declare Scene_Detail = 7;
>
> to
>
> #declare Scene_Detail = 1;
>
> then rerun, change the number to 2, then 3 etc.
>
> One of the settings (I think 2 or 3) generates the rocks.dat file for
> you to
> use later on in the higher detail settings.
>
> HTH
>
> Cheers Dre
>
>
--
Using Opera's revolutionary e-mail client: http://www.opera.com/m2/
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