Marvin Taylor wrote:
> Marvin Taylor wrote:
>
>> See "Crazy ovals" discussion in povray.binaries.animations
>
>
> Okay, last evening I managed to get a couple of simple macros together
> that work well to remove the cumulative errors. Since the equation of
> the orbital angle (as a function of time) does not have a
> straightforward solution, it is solved in an iterative (convergent) manner.
>
> The macro allows specifying a MAXERR (measured as the correction on the
> last iteration since the actual solution isn't know and it can't
> determine *real* error).
>
> I'd be curious if anyone finds this useful, if you do, please drop me a
> line (just remove ".nospam").
>
> Also see p.b.animation for an animation using an earlier version of this
> scene (just a sun/earth).
> ------------------------------------------------------------------------
Well I feel stupid; I somehow posted incompatible/broken scene files
previously (I canceled that post). Attached are the working versions,
both dated today marked "VERSION 1.1".
D'oh
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